Some hint on Mitsubishi optimized exe.
#11
Posted 04 February 2010 - 10:08 PM
seems like i found a bug though (and quite an annoying one :<), hopefully someone can reproduce.
i use a config based on nexu's with fovswitch/zoomswitch bound on one key. once that particular button is pressed and released mouse sensitivity is like 40% lower than before, though unchanged if you check in console.
steps to reproduce:
1)
/cg_fov 110
2)
/sensitivity // check sensitivity
// do 180 turn and check mouse travel
3)
/cg_fov 90
// here it breaks already
// do 180 turn and check mouse travel
/sensitivity // make sure its unchanged
/sensitivity 0.0001 // just to reset broken sensitivity
/sensitivity <xy> // put your sens for step 2 in here
// do 180 turn, check mouse travel and notice the difference
same thing happens if you switch back to fov 110, and sadly also with zoomin / out
#12
Posted 05 February 2010 - 12:07 AM
beast, on 04 February 2010 - 09:55 PM, said:
it's for simplicity.
nvb, this may be a bug with /zoomsensitivity (something this added) if you try to do the same without it with scripts; I'll try to see if it's that, and if it is, for a way to let them both work..
ok i may have a solution soon..
This post has been edited by mitsubishi: 05 February 2010 - 01:19 AM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#13
Posted 05 February 2010 - 01:29 AM
The way this previously worked had the initial sensitivity in memory for use on zooming for the duration of the client run; this may understandably produce quirky behavior, especially if one uses scripts that set sensitivity on the fly for zooming (without /zoomsensitivity).
thx for that feedback, that was a windows issue too.
This post has been edited by mitsubishi: 05 February 2010 - 11:38 AM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#15
Posted 05 February 2010 - 12:52 PM
i suppose it may be related to sdl too.
similar behavior on kde.
hm, i guess it can be done explicitly by sdl..
ah we may have something..
ah, meh.. the minimize function of SDL appears to do anything only on windows; i could double check but i doubt it.
what they previously did and potentially worked might be interesting.
This post has been edited by mitsubishi: 05 February 2010 - 03:07 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#17
Posted 05 February 2010 - 05:42 PM
2) the sdl error on first reply may be solved on 64bit linux with a ia32-libs package, but that may not be needed with an 64bin.
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#18
Posted 05 February 2010 - 07:04 PM
second, there's now /minimize which minimizes the client (can also be bound to a key, e.g. bind x minimize)
but also alt-tab explicitly tells SDL to minimize the window.
hence alt-tab can minimize it now on most window managers.
This post has been edited by mitsubishi: 05 February 2010 - 07:04 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
#19
Posted 05 February 2010 - 07:05 PM
mitsubishi, on 05 February 2010 - 05:42 PM, said:
2) the sdl error on first reply may be solved on 64bit linux with a ia32-libs package, but that may not be needed with an 64bin.
64bit would be great, can you build it with r_smp enabled? not really sure that it would help anything but can't see that it would hurt to have the option to r_smp 1. Thanks
#20
Posted 05 February 2010 - 07:10 PM
mitsubishi, on 05 February 2010 - 07:04 PM, said:
second, there's now /minimize which minimizes the client (can also be bound to a key, e.g. bind x minimize)
but also alt-tab explicitly tells SDL to minimize the window.
hence alt-tab can minimize it now on most window managers.
r_smp is buggy and i think it's enabled (available to use); it usually gives irritating artifacts on screen and ioq3 developers believe it doesn't do anything good on new hardware (in that form at least).
This post has been edited by mitsubishi: 05 February 2010 - 07:14 PM
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide