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Punkbuster Problems?! Rate Topic: -----

#1 Guest_Ravenslay3r

Posted 06 November 2004 - 11:30 PM

PB kicks me with some wierd error as soon as I log onto any server... I don't understand what my problem is at this point... please help!

error:
"Server Disconected - You have been kicked bvia punkbuster (for 0 min) ... pb GUID
auth: unkn"



I'm running Quake III 1.32b on a Pentium IV with 512mb of ram,
Mandrake Linux 10.0
Kernal 2.6-ish

Here's some console output from Q3A - maybe someone else will udnerstand more than me.

Opening IP socket: localhost:27960
Hostname: dhcp-tria-4-158-106.rowan.edu
IP: 150.250.158.106
Started tty console (use +set ttycon 0 to disable)
^5PunkBuster Client: PunkBuster Client (v1.069 | A0) Enabled
^3PunkBuster Server: pb_sv_SsNext = 124572 (0 to 999999)
^3PunkBuster Server: pb_sv_LogNext = 4 (1 to 999999)
^3PunkBuster Server: 0 Power Players loaded from /home/steven/.q3a/pb/pbpower.dat^3PunkBuster Server: 0 PB Rcon Filters loaded from /home/steven/.q3a/pb/pbrcon.dat
^3PunkBuster Server: 0 Map lines loaded from /home/steven/.q3a/pb/pbsvmaps.cfg
^3PunkBuster Server: PunkBuster Server (v1.102 | A1336 C1.069) Enabled
^5PunkBuster Client: Game Version [Q3 1.32b linux-i386 Nov 14 2002]
^5PunkBuster Client: Not Connected to a Server
^3PunkBuster Server: Game Version [Q3 1.32b linux-i386 Nov 14 2002]
]quit

]pb_sv_enable
^3PunkBuster Server: PunkBuster Server (v1.102 | A1336 C1.069) Enabled
]pb_cl_enable
^5PunkBuster Client: PunkBuster Client (v1.069 | A0) Enabled
]pb_cl_ver
^5PunkBuster Client: Unknown Command/Setting: pb_cl_ver
]pb_sv_ver
^3PunkBuster Server: PunkBuster Server (v1.102 | A1336 C1.069) Enabled


Loading vm file vm/ui.qvm.
VM file ui compiled to 594408 bytes of code
ui loaded in 1963008 bytes on the hunk
35 arenas parsed
32 bots parsed
^5PunkBuster Client: Not Connected to a Server

#2 User is offline   HoboHumpinSlut (old) Icon

  • Joined: 07-February 04
  • Posts: 2,308

Posted 06 November 2004 - 11:57 PM

1. make sure your cdkey is actually a valid one
2. make sure you can reach the auth server (authorize.quake3arena.com)
3. it might also be that the auth server and the game server see you on different ips/ports. if that is the case, they cant make sure youre authed proberly and therefore youll be kicked with above message.

#3 Guest_Ravenslay3r

Posted 07 November 2004 - 12:22 AM

hmmm...

Well I my original cd-key is long-lost, but i keygen-ed it and the game says it's valid.

I can't ping that server, and http requests are refused so i don't know if it can see me. It should be ok though. can i test this somehow?


how would i test for the last senerio?


thx,
ravenslay3r

#4 User is offline   HoboHumpinSlut (old) Icon

  • Joined: 07-February 04
  • Posts: 2,308

Posted 07 November 2004 - 03:02 AM

server seems to filter icmp packets. anyway, just make sure it resolves right.
$ ping authorize.quake3arena.com
PING authorize.quake3arena.com (192.246.40.56) 56(84) bytes of data.
From idsoft-1.CR-1.usdlls.savvis.net (209.176.32.178) icmp_seq=2 Packet filtered
From idsoft-1.CR-1.usdlls.savvis.net (209.176.32.178) icmp_seq=3 Packet filtered
From idsoft-1.CR-1.usdlls.savvis.net (209.176.32.178) icmp_seq=4 Packet filtered

keygen'd keys though only work locally, on non-pb servers and on pb guid relaxed servers.

#5 User is offline   Woekele Icon

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Posted 07 November 2004 - 10:28 AM

Yes, the game might say its valid first, but when checked online it finds out it actually isnt.

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#6 User is offline   MrSentry Icon

  • Account: mrsentry
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  • Posts: 940

Posted 07 November 2004 - 09:33 PM

Go to Wally-World (Wall-Mart) and buy it $9.95

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