ok, a new morning, and alot of wasted time last night:P ill now re compile.....
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Bumpmapping Modifications - Enthusiastic Mappers Required
#34
Posted 11 October 2008 - 04:20 PM
tbh in my opinion bump mapping and specular are great features to have, but is there any way we can add more Realistic looking textures to this instead of adding all the new gaming features first?
I mean they look great but the old 4.0 cartoonish style textures are out dated and if THEY were updated then things like Glow, bump mapping and specular would look far much better on the realistic textures.
i mean it doesnt make sense as to why you would try to make this game more realistic by adding things such as bump mapping and specular when you dont use realistic textures to begin with.
hope someone understands what i am trying to say..
anyways great work none the less 27
I mean they look great but the old 4.0 cartoonish style textures are out dated and if THEY were updated then things like Glow, bump mapping and specular would look far much better on the realistic textures.
i mean it doesnt make sense as to why you would try to make this game more realistic by adding things such as bump mapping and specular when you dont use realistic textures to begin with.
hope someone understands what i am trying to say..
anyways great work none the less 27
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#36
Posted 11 October 2008 - 04:29 PM
No, actually, I don't understand. The vast majority of our textures are realistic, especially newer ones which are quite often photosourced (hard to get more realistic than that). What cartoonish textures do you mean? Waaaay back in 1.x some were that way, but not in a long time.
#37
Posted 11 October 2008 - 04:56 PM
thanks for the explaination 27..
dragonne thats my whole point the textures maybe be photosourced and to me compared to any other game they really do look old in my opinion its time we got some new maps with better quality textures i mean compared to older version 4.1 is the most realistic by far however with the most popular games nowadays being games like BF2, COD2, COD4, Crysis, CS the thing all these games have in common is that they have High Quality/Resolution Textures where as Urt does not - yes they are photosource but at a low quality and resolution ..
this maybe also due the game only officially support Trilinear Texturing so maybe Anistropic Filtering should be on the wish list?
I am no coder, mapper, or model designer I am just a PLAYER and i am just expressing my opions on how i feel about the game about and in my opinion what i would like to see come out this game.
dragonne thats my whole point the textures maybe be photosourced and to me compared to any other game they really do look old in my opinion its time we got some new maps with better quality textures i mean compared to older version 4.1 is the most realistic by far however with the most popular games nowadays being games like BF2, COD2, COD4, Crysis, CS the thing all these games have in common is that they have High Quality/Resolution Textures where as Urt does not - yes they are photosource but at a low quality and resolution ..
this maybe also due the game only officially support Trilinear Texturing so maybe Anistropic Filtering should be on the wish list?
I am no coder, mapper, or model designer I am just a PLAYER and i am just expressing my opions on how i feel about the game about and in my opinion what i would like to see come out this game.
#40
Posted 11 October 2008 - 06:00 PM
Quote
thanks for the explaination 27..
dragonne thats my whole point the textures maybe be photosourced and to me compared to any other game they really do look old in my opinion its time we got some new maps with better quality textures i mean compared to older version 4.1 is the most realistic by far however with the most popular games nowadays being games like BF2, COD2, COD4, Crysis, CS the thing all these games have in common is that they have High Quality/Resolution Textures where as Urt does not - yes they are photosource but at a low quality and resolution ..
this maybe also due the game only officially support Trilinear Texturing so maybe Anistropic Filtering should be on the wish list?
I am no coder, mapper, or model designer I am just a PLAYER and i am just expressing my opions on how i feel about the game about and in my opinion what i would like to see come out this game.
dragonne thats my whole point the textures maybe be photosourced and to me compared to any other game they really do look old in my opinion its time we got some new maps with better quality textures i mean compared to older version 4.1 is the most realistic by far however with the most popular games nowadays being games like BF2, COD2, COD4, Crysis, CS the thing all these games have in common is that they have High Quality/Resolution Textures where as Urt does not - yes they are photosource but at a low quality and resolution ..
this maybe also due the game only officially support Trilinear Texturing so maybe Anistropic Filtering should be on the wish list?
I am no coder, mapper, or model designer I am just a PLAYER and i am just expressing my opions on how i feel about the game about and in my opinion what i would like to see come out this game.
The mappers in those games get paid though =p.
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