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The Kalashnikov AK103
#23
Posted 03 January 2012 - 06:48 PM
Nexu, on 03 January 2012 - 04:33 PM, said:
Something isn't configured properly on your end. Never had lag on HD4870. Only had experienced lag recently on a HD5450 system, which wasn't configured properly and the lag wasn't even related to the GPU either.
what could be not configured correctly here?
GPU drivers?
every other things drivers?
router problem?
Internet provider?
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#26
Posted 03 January 2012 - 06:53 PM
#28
Posted 03 January 2012 - 06:56 PM
Smachine, on 03 January 2012 - 04:07 AM, said:
Dober dan!
Some of them have the "brownish" looking plastic, for example this one.
http://tantal.kalash...74nplumfull.jpg
I liked it so I made it that way, it is not suppose to be wood and I think it doesnt look like that ingame.
http://www.urbanterr...shots/ak_01.jpg
You are correct about all those thing but they are like that for artistic purpose or to save triangles, the triangle count on the model is under 3000.
Some of them have the "brownish" looking plastic, for example this one.
http://tantal.kalash...74nplumfull.jpg
I liked it so I made it that way, it is not suppose to be wood and I think it doesnt look like that ingame.
http://www.urbanterr...shots/ak_01.jpg
You are correct about all those thing but they are like that for artistic purpose or to save triangles, the triangle count on the model is under 3000.
mine looks better!
but i'd be really happy to have yours in urt hd. =)
nice work.
Smiles open many doors.
#30
Posted 03 January 2012 - 08:11 PM
Fleuv, on 03 January 2012 - 07:27 PM, said:
I can see through the gun on the movie lol! it's on the wooden/brown top part behind the aiming point/crosshair on the weapon. Look under it when it rotates you'll see through it for 1/2pixels
I think it's that way on the real weapon: http://www.rusmilita...mages/ak103.jpg
You can see a little space between the forearm and the part above it.
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