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Dreaming of Nevada Rate Topic: ***** 1 Votes


#132 User is offline   Runamok Icon

  • Account: runamok
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Posted 03 April 2012 - 11:16 AM

I was just thinking that Nevada is the renamed Turnpike remake so that the original maker still owns Turnpike, and can remake it in that style if they so wish to do? :D
I think I may have said that earlier in the thread, but I only just read the last page now, can't be bothered going through the rest

the power sliding adds to the movement so much.. makes the game that much more FUN
-WAR-Runamok`

cyrus: "Camping" is a non-issue for a player that uses his/her head.

#133 User is offline   MajkiFajki Icon

  •   former FS member   
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Posted 03 April 2012 - 11:20 AM

I wonder if Wu is available somewhere. Probably not.

#134 User is offline   theRipper Icon

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Posted 03 April 2012 - 03:58 PM

View PostMajkiFajki, on 03 April 2012 - 11:20 AM, said:

I wonder if Wu is available somewhere. Probably not.



his contact email is dead

unless someone else has another email.
i doubt hell want to continue anything urt though
A.K.A. [idgaf.]Face(Clan Leader)


#135 User is offline   Txc Icon

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Posted 06 April 2012 - 01:43 AM

Nevada looks nice , but I am not happy , because there could be fixed some topological mistakes , which is important for the gameplay generated by the map .

A bit creative criticism :

There are exactly 2 spots , where you can see ''only the eyes'' of the player behind , which should be changed . The first one can be improved by simply erasing one object or resized the height , too bad it was already modeled & textured .
The other can be fixed by adding additional entrance/s to the 2 opposite areas or because changing the clipped pyramidal shape might be reason for losing of some jumps , so I suggest to be added haze effect to the edges , just like as I remember was added haze to the crosshairs when was pointed in long distances (at least in Alpha version 1.0.1 , if my memory don't lies me was so).

There are ways to be avoided the negative gameplay effect at least a bit ,but let's think & for the newbies & the way Urban Terror is represented to them since the first days . & Turnike is one of the most played Urban Terror maps ...
& 3rd party mappers follows the FS mapper's example ...

A bit off topic , but still to say come , dear mappers , stop making so narrow doors and windows (for the windows also make them with the right height of the frame) , the doors' , windows' frames must be stick for the wall gameplay wise .

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#136 User is offline   skaz Icon

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Posted 22 April 2012 - 05:23 PM

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#137 User is offline   MajkiFajki Icon

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Posted 22 April 2012 - 05:27 PM

Wallpapers? :smile: Look like wallpapers collection, no like screens from idtech3 based game.



AMAZING.

#138 User is offline   Rayne Icon

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Posted 22 April 2012 - 05:52 PM

Map looks very nice so if i point at few details that could use some improving how many people will tell me to GTFO :D

#139 User is offline   SilverFoxZ Icon

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Posted 22 April 2012 - 06:16 PM

lol "FS Industries" awsome :D
I raise komodo dragons in my spare time

#140 User is offline   Tizz Icon

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Posted 22 April 2012 - 06:50 PM

Haters gonna hate. :D

<33

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