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ut4_Metro [BETA] Rate Topic: -----

Beta 3

#11 User is offline   Nitro Icon

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Posted 29 February 2012 - 04:25 PM

A very nice map, a bit confusing at first due to its size but well worth the 38MB download..

I have spotted one problem so far:

Missing Testures

Posted Image

was using default 4.1.1 installation, with no other custom maps except for metro_b2
and using Mitsu's exe build


One little critic from me is that you did not use any AA on your map loading screenshot which would have been better.

it also would have been nice if the train windows were breakable to shoot through and to be able to climb on to the train roof also :)

This post has been edited by Nitro: 29 February 2012 - 04:29 PM

Lian Li pc-o11dw Der 8auer Edition · Gigabyte x570 Aorus Xtreme · AMD Ryzen 9 5950x 16-Core
32GB DDR4 3800MHz CL16 · 2x 1TB Samsung NVMe RAID 0 · 16GB Radeon RX 6900XT Liquid Cooled

#12 User is offline   Nitro Icon

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Posted 29 February 2012 - 05:04 PM

View PosttheRipper, on 29 February 2012 - 03:51 PM, said:

hows fps?



there is no doubt this map uses more GPU power than most maps, it was chewing up 778MB of my graphics cards memory! 95% graphics load! and 47% Memory controller load.

this is most likely due to me using the follow settings:

Nvidia GTX480 - 850MHz core, 1700MHz Shader, 4200MHz GDDR5.
1920x1200
16x AA
16x AF
8x SS



but even then other maps would only normally be arround 450MB graphics memory, 40% graphics load, 20% memory controller load.


as for FPS... see for yourself:

this was taking in quite an open area were FPS seemed to drop so its not a picture of me staring at a wall trying to gain a high FPS count.

Posted Image

Update: the 95% gpu usage was only when in timedemo mode, as soon as timedemo was off the gpu usage went back down to 40%

This post has been edited by Nitro: 29 February 2012 - 06:11 PM

Lian Li pc-o11dw Der 8auer Edition · Gigabyte x570 Aorus Xtreme · AMD Ryzen 9 5950x 16-Core
32GB DDR4 3800MHz CL16 · 2x 1TB Samsung NVMe RAID 0 · 16GB Radeon RX 6900XT Liquid Cooled

#13 User is offline   Rylius Icon

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Posted 29 February 2012 - 08:55 PM

Looks very nice - inspired by Mirror's Edge I guess? :)
Going to download and play in the next days!

#14 User is offline   SubJunk Icon

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Posted 29 February 2012 - 10:37 PM

I added the map to the RS Custom Maps server, feel free to add the mirror here.

I found some bugs, mostly just texture overlaps (shimmering):

Overlap and backwards text:
Posted Image

Overlap:
Posted Image

Big overlap:
Posted Image

Seam:
Posted Image

Big overlap:
Posted Image


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#16 User is offline   theRipper Icon

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Posted 01 March 2012 - 07:49 AM

i stumbled across this map and played it long before i saw this post. when was the last release?
A.K.A. [idgaf.]Face(Clan Leader)


#17 User is offline   newin Icon

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Posted 01 March 2012 - 09:58 AM

Thanks all :P
It is true, the map need loot of resources. At origin is a litte pleasure and i forget some consequences :P
The last release is old, I had very big problems whif my hard-disk and I loose lot of data. I try to wear the map for HD version :D

Thinks for bugs, I had already corrected many ;p

Bisous

#18 User is offline   banksy Icon

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Posted 01 March 2012 - 11:47 AM

the best map ive seen by a 3rd party mapper :D


#20 User is offline   theRipper Icon

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Posted 01 March 2012 - 03:38 PM

if you take time to look for them, newin has always made amazing maps;)
A.K.A. [idgaf.]Face(Clan Leader)


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