Hi,
sometimes if i join a game or the map changes it starts loading as expected. But then it hangs at "Awaiting snapshot" and keeps loading and loading...
The PC starts swapping and everything gets very slow.
I have to change into console and kill quake3.x86 or X server terminates because of "out of memory" error.
Has anyone the same problem or maybe some useful advice?
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memory leak in UT 3.7 and Quake 1.32b
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#6
Posted 10 January 2005 - 07:02 AM
I had some crashes after many map changes but I noticed it mainly happened with certain maps. e.g. with casa or turnpike or algiers it never ever happens. The odd thing is most of those "unstable" maps would load if they were the first or second to load.
If it's "stuck" in awaiting snapshot yeah, reconnect usually does it.
But since you mention memory leaks, I think I should test it with an wm applet here sometime that shows ram and cache usage or just with "top", maybe it's the reason.
If it's "stuck" in awaiting snapshot yeah, reconnect usually does it.
But since you mention memory leaks, I think I should test it with an wm applet here sometime that shows ram and cache usage or just with "top", maybe it's the reason.
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