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Server-side demo recording
#1
Posted 20 May 2012 - 01:43 PM
Hey guys,
For those who could be interested, I updated the official server builds and added the possibility to record demos server-side.
This feature was developed by the clan |ALPHA|.
Rcon commands are:
/rcon startserverdemo <id of the player OR the name of the player OR "all" to record everybody>
/rcon stopserverdemo <same as above>
You can notify the people you are recording with the cvar sv_demonotice. If you fill nothing in this cvar, the players will not know that they are being recorded.
Here are the builds:
http://www.f1m.fr/up...rt/ioUrTded.exe (windows)
http://www.f1m.fr/up...t/ioUrTded.i386 (linux 32 bit)
http://www.f1m.fr/up...ioUrTded.x86_64 (linux 64 bit)
The source code:
https://github.com/B...r-UrbanTerror-4
Do not hesitate to report possible bugs, thank you!
For those who could be interested, I updated the official server builds and added the possibility to record demos server-side.
This feature was developed by the clan |ALPHA|.
Rcon commands are:
/rcon startserverdemo <id of the player OR the name of the player OR "all" to record everybody>
/rcon stopserverdemo <same as above>
You can notify the people you are recording with the cvar sv_demonotice. If you fill nothing in this cvar, the players will not know that they are being recorded.
Here are the builds:
http://www.f1m.fr/up...rt/ioUrTded.exe (windows)
http://www.f1m.fr/up...t/ioUrTded.i386 (linux 32 bit)
http://www.f1m.fr/up...ioUrTded.x86_64 (linux 64 bit)
The source code:
https://github.com/B...r-UrbanTerror-4
Do not hesitate to report possible bugs, thank you!
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#8
Posted 21 May 2012 - 09:18 PM
OMG ! I'm so updating B3 right away to add the !recordstart <player> and !recordstop <player> commands.
any chance to have builds for windows ?
EDIT: follow this topic for server-side demo and BigBrotherBot related discussion
any chance to have builds for windows ?
EDIT: follow this topic for server-side demo and BigBrotherBot related discussion
This post has been edited by Courgette: 21 May 2012 - 10:41 PM
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