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[4.2] Bugs Squashed Rate Topic: ***** 1 Votes

#1 User is offline   Decoy Icon

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Posted 03 October 2012 - 02:30 PM

[text]news 378[/text]

#2 User is offline   Driller Icon

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Posted 03 October 2012 - 03:06 PM

Nice, that was a very fast update process for me and i will play it tonight!

This post has been edited by Driller: 03 October 2012 - 03:06 PM


#3 User is offline   SilverFoxZ Icon

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Posted 03 October 2012 - 03:07 PM

Nice! :D
I raise komodo dragons in my spare time

#4 User is offline   Driller Icon

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Posted 03 October 2012 - 03:12 PM

lol, slidecrouch doesnt drain any stamina now hehe, thats not a fix but its better than in 4.2.001 jaja

#5 User is offline   GhostBuster Icon

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Posted 03 October 2012 - 04:19 PM

Good Job :)

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#7 User is offline   theory Icon

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Posted 03 October 2012 - 06:02 PM

nice. :)

#8 User is offline   Pilou42 Icon

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Posted 03 October 2012 - 06:29 PM

I was not able to test the first (buggy) version but nothing bothered me when playing this 002 version, except I had to make adjustment since Mouse 4 and mouse5 are not supported (Mitsu builds have this feature).

Mouse4 and Mouse5 would be a nice (and quick to implement ?) feature for next version.

PS: The infinite stamina while crouching is a bug or a new feature ?

This post has been edited by Pilou42: 03 October 2012 - 06:31 PM


#9 User is offline   REDKILLA Icon

Posted 03 October 2012 - 07:17 PM

Nice. But i think you should remove the feature where your name is showed in colors. It can cause confusion if a red player has a blue name and kills a blue player (also blue name).
Ex:
Red Player killed Blue Player. <-- normal
Red Player killed Blue Player. <-- confusing

#10 User is offline   wraith Icon

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Posted 03 October 2012 - 07:57 PM

infinite stamina on crouch-slide now? lol to bad there wasn't someone coding this stuff that actually knew something about jumping and jump maps....... or testers non-existent?

This post has been edited by wraith: 03 October 2012 - 08:00 PM


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