Urban Terror Forums: [4.2] Update 4.2.004 - Urban Terror Forums

Jump to content

 Login | Register 
Advertisement
  • (10 Pages)
  • +
  • 1
  • 2
  • 3
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

[4.2] Update 4.2.004 Rate Topic: -----


#2 User is offline   Thephoenix Icon

  • Account: thephoenix
  • Country:
  • Joined: 02-March 10
  • Posts: 34

Posted 27 October 2012 - 11:37 PM

Great :-) But, i'm afraid : you don't mention anything about fixing server crashing that reappeared in 4.2.003

#3 User is offline   evilelf Icon

  •   former FS member   
    Hosting Consultant
  • Account: evilelf
  • Country:
  • Joined: 22-March 10
  • Posts: 39

Posted 27 October 2012 - 11:39 PM

SHA-2 Summaries for those of you who are concerned about security.

53a32462d438368e6a9351e57e321d3bb6246e080ab018416487f35c8ff5f8fb autoexec.cfg
3d4599af7a94a0091aa8490ea8e651f2e8ef81d6e782271f730de8b1cc94a964 mapcycle.txt
6b03b136e57580d8a7a796c2733a0172535c8e2047fba47fb4867040b9059282 QIIIA_Game_Source_License.doc
8aafb7c7d593030b51e8af54416efeb1bfe4a3f1b5b210ad7a7da571a5fd8e3a Quake3-UrT.app.zip
30f68602a1138af2e7d256c3cfecd20a7230466e0c63adc27921a38ba1acbf50 Quake3-UrT-Ded.exe
0454df49dbcca116aad9bbb496fb0363c2d48116b7557fc2591c5214fc8f5d3a Quake3-UrT-Ded.i386
3a3e46623542e143ac1cd281b53971e59798d96b4a199c33510ee18ea5c5d0d8 Quake3-UrT-Ded.x86_64
93e10669a4d170036a1dbedd0ae2061e0d5f94f61eeef748cce1ecd8c3a535d9 Quake3-UrT.exe
2312f0a008a78400f12fe123abc4bf61bd7e257e9c11b7292de82a48442bfdc2 Quake3-UrT.i386
56cb105e60e6d0cc073d2c4b5983d51cc6d548d9c2b837d6e792f78f516eb4a9 Quake3-UrT_Logitech_Game_Recognition.reg
9bc1b14aa3d88bf3a73e029c78069978a53f3ffbeb0579bf911cdb548acdfe71 Quake3-UrT.x86_64
a6060d221a102a08bc6f4076dafd3716c0c100278a9aa53956691efe12446d9e readme42.txt
1e7dd38b3b8dc89fc50ae09ae001c9d8d99cadf5d4315c2c58ab2645d21d8c63 server.cfg
3965a33693291a19f76918102b63c52f0551ef154f0d7e416fb9b363a2d35164 UrTLauncher.app.zip
099b835f1a41cbfe272aa97a060f8903e2c7288fded3dca423a054bf17b65a6c ut4_commune.pk3
d2558f7482363a8929376e4a77e3251a5f3b63c31f4d93d2f418c7bc7b0f70d5 zUrT42_0001.pk3
867b3296d503a970ef124b581c8b29450563656c749c369ba9be3bee8944c232 zUrT42_0002.pk3
207e254f7eba472013a9622b0876527b5847a85f0b82569ad8d62f597901f2b4 zUrT42_0003.pk3
0eb1cb365b002d692bf5ce70f7eb2c322ccb9ad494908237932299436a5c7ff3 zUrT42_0004.pk3
988e925c053f24b3349ce7a2b680d2fb95f20a38f20f6bc4f02fd510f37c0d22 zUrT42_0005.pk3
f310619fab3b2ae878b84a627f99f47aae1098977ae0c42958122c84f6cb134b zUrT42_0006.pk3
fca9a416eba4018d73f2078e517f05ac461a3bfacab65ea2dd2303ef9fef9840 zUrT42_0007.pk3
02f95374215d32288c3e1256e34d62a80c9fc1afee343c0883a615f155a8e63d zUrT42_0008.pk3
5efa3524b9e629b4476fa4b1f979313ef245505ef47afc36f1072d49c3815fd8 zUrT42_0009.pk3
b2fc185c997e6f7dc9710d856eca3d58d422cd55997275b93c1a48ed0f479b23 zUrT42_0010.pk3
9bc165ebd6a0e541c8ad4773d566c518724a40a392af12c3b3bd9ed7fe880dbd zUrT42_0011.pk3
6540a132ba75d995e7521f40f29773a5d54fcc56895727dee4bd5ee0102bf835 zUrT42_0012.pk3
5cb7b9e0fc7da2de68c582ca9fb5a4d8191396aabb5138934647afdef1c52b55 zUrT42_qvm.pk3

#4 User is offline   SilverFoxZ Icon

  •   QA member   
  • Account: silverfoxz
  • Country:
  • Joined: 01-February 11
  • Posts: 2,069

Posted 27 October 2012 - 11:41 PM

Thats alot of numbers. :P
I raise komodo dragons in my spare time



#7 User is offline   JRandomNoob Icon

  •   verified user   

Posted 28 October 2012 - 12:15 AM

View PostBladeKiller, on 27 October 2012 - 11:46 PM, said:

Make sure you use the updater to download the zUrT42_0009.pk3, zUrT42_0010.pk3 and zUrT42_0011.pk3 because these have been changed since 4.2.003.

What exactly would be the reasons behind this… how to put it politely… changing of already-existing PK3s?
dswp.de
Beginner’s Guide to Urban Terror (woefully out of date)
Daily Deadnade (Last updated September 9, 2016)

#8 User is offline   MajkiFajki Icon

  •   former FS member   
    Mapper
  • Account: majkifajki
  • Country:
  • Joined: 11-January 11
  • Posts: 1,583

Posted 28 October 2012 - 12:22 AM

If someone wants to have a peek on new skins:

Posted Image

#9 User is offline   Driller Icon

  •   community admin   
  • Account: driller
  • Main tag: uJ|
  • Country:
  • Joined: 28-February 10
  • Posts: 1,001

Posted 28 October 2012 - 12:48 AM

^^

New Skins Question.

Im always a male without camouflage pants.
Now i see the camouflage/noncamouflage pants is equally divided between male/female models on blue side, but on red side there is only a female without campouflage and no male model without camouflage pants.

Is there any reason why half of models on blue side have camouflage, and 3/4 of models on redside have camouflage, resulting that on redside there is only a female model without camouflage pants?


PS: I didnt play yet, but thanx for another update!!

This post has been edited by Driller: 28 October 2012 - 12:54 AM


#10 User is offline   theory Icon

  • Account: theory
  • Main tag: Ninja|
  • Country:
  • Joined: 30-July 12
  • Posts: 11

Posted 28 October 2012 - 01:12 AM

The models are really nice. ;)

  • (10 Pages)
  • +
  • 1
  • 2
  • 3
  • Last »
  • You cannot start a new topic
  • You cannot reply to this topic

1 User(s) are reading this topic
0 members, 1 guests, 0 anonymous users

Advertisement


Copyright © 1999-2021 Frozensand Games Limited  |  All rights reserved  |  Urban Terror™ and FrozenSand™ are trademarks of Frozensand Games Limited

Frozensand Games is a Limited company registered in England and Wales. Company Reg No: 10343942