the Auth system on |WC|'s 4.2 servers isnt working properly for some reason. Im getting this in the console at every start up
Quote
auth: resolving authserver address
auth: resolved
InitAuth: \auth\0\auth_status\init\auth_cheaters\1\auth_tags\1\auth_notoriety\0\auth_groups\\auth_owners\\auth_verbosity\1
auth: sending heartbeat
NET_SendPacket: Operation not permitted
broadcast: print "Server: auth changed to 1\n"
broadcast: print "Server: auth_status changed to public\n"
auth: resolved
InitAuth: \auth\0\auth_status\init\auth_cheaters\1\auth_tags\1\auth_notoriety\0\auth_groups\\auth_owners\\auth_verbosity\1
auth: sending heartbeat
NET_SendPacket: Operation not permitted
broadcast: print "Server: auth changed to 1\n"
broadcast: print "Server: auth_status changed to public\n"
and this "NET_SendPacket: Operation not permitted" shows up everytime someone connects. The server also tells me in game that I have no account when I know I'm logged in.
Im not sure if its our firewall thats blocking it and there is a special port that needs to be opened.
The settings in the cfg are correct too....
Quote
//*** Authentication System settings ***
set auth_enable "1" //set this to 0 to disable the authentication system. (more information on www.urbanterror.info)
set auth_notoriety "0" // this sets the minimum notoriety level. allowed to connect to your server. 0 allows everyone to join.
set auth_tags "1" //set this to 1 to prevent clan tag thieves from joining your server.
set auth_cheaters "1" //set this to 1 to block the officially banned cheaters from your server. -- in the future
set auth_verbosity "1" //0 = no authentication message to everyone when a player connects ; 1 = message on the top of the screen ; 2 = message in the chat box.
set auth_log "1" //set this to 1 to draw the account information in the userinfo of each player in the server logs.
set auth_groups "" //specify group IDs (separated by a blank) if you want to allow only a few groups to connect to the server. Empty ("") means all groups can connect.
set auth_enable "1" //set this to 0 to disable the authentication system. (more information on www.urbanterror.info)
set auth_notoriety "0" // this sets the minimum notoriety level. allowed to connect to your server. 0 allows everyone to join.
set auth_tags "1" //set this to 1 to prevent clan tag thieves from joining your server.
set auth_cheaters "1" //set this to 1 to block the officially banned cheaters from your server. -- in the future
set auth_verbosity "1" //0 = no authentication message to everyone when a player connects ; 1 = message on the top of the screen ; 2 = message in the chat box.
set auth_log "1" //set this to 1 to draw the account information in the userinfo of each player in the server logs.
set auth_groups "" //specify group IDs (separated by a blank) if you want to allow only a few groups to connect to the server. Empty ("") means all groups can connect.
This post has been edited by PowerSSaiyanX: 06 November 2012 - 01:59 AM