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[4.2] Update 4.2.008
#13
Posted 04 December 2012 - 12:13 AM
GJ, but still lack of in_rawmouse:/
And FPS still drops terribly, I have constant 126fps no matter where I play and what I do in 4.1, and in "current" version fps drops to 70, which for wooden PCs which can't handle more than 100 fps constant would be terrible.
And FPS still drops terribly, I have constant 126fps no matter where I play and what I do in 4.1, and in "current" version fps drops to 70, which for wooden PCs which can't handle more than 100 fps constant would be terrible.
This post has been edited by Garreth: 04 December 2012 - 12:16 AM
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#20
Posted 04 December 2012 - 01:27 AM
Hi,
Thanks for the update.
Just some quick comments after playing for a few minutes:
- Animation bug when/if you go forward whil tapping sprint key. 3rd person view makes it look like you are switch from the crouched/standing position over and over again.
- Grab's 3rd person animation is still buggy (my test was on orbital @ globe, when grabbing the glass), play is grabbing something higher in the air.
- SPAS' 3rd person animation buggy, with the gun going through the player's arm.
- SPAS' 3rd person model looks like he's having a shit. No idea if it looked like that in previous version.
Still some work needed to do to make it playable in cups, but at least server did not crash :).
Thanks for the update.
Just some quick comments after playing for a few minutes:
- Animation bug when/if you go forward whil tapping sprint key. 3rd person view makes it look like you are switch from the crouched/standing position over and over again.
- Grab's 3rd person animation is still buggy (my test was on orbital @ globe, when grabbing the glass), play is grabbing something higher in the air.
- SPAS' 3rd person animation buggy, with the gun going through the player's arm.
- SPAS' 3rd person model looks like he's having a shit. No idea if it looked like that in previous version.
Still some work needed to do to make it playable in cups, but at least server did not crash :).
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