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Urban Terror 4.2.015 Released Rate Topic: -----


#2 User is offline   p5yc0runn3r Icon

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Posted 27 September 2013 - 09:08 PM

Very nice. Will try soon!
dmaHD developer | engine developer | crazy person

#3 User is offline   smokeyurt Icon

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Posted 27 September 2013 - 09:11 PM

wow finaly its really nice to have auth back :) thanks you very much frozen sand <3

#4 User is offline   tikaporal Icon

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Posted 27 September 2013 - 09:11 PM

Auth back ?! Thats sound pretty nice !!!

#5 User is offline   SilverFoxZ Icon

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Posted 27 September 2013 - 09:15 PM

Love the vid. :)

Downloading right now!
I raise komodo dragons in my spare time

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#6 User is offline   posssesssed Icon

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Posted 27 September 2013 - 09:32 PM

View PostRaideR, on 27 September 2013 - 09:01 PM, said:

• New authentication protocol securized
• Added g_shuffleNoRestart 0/1: if set to 1 shuffleteams will not restart the map
• Added cg_killsound (configurable in weapon settings UI)
• Added Match Mode Ragequit protection
• New damage values for Groin (97%) and Butt (90%) when using SR8
• Allow walljumping without actually jumping before (falling): 4.1 behavior (eg. turnpike window stairs to WC jump)


totally love all of these listed above, except the sr8 damage being modified. i say this as a competition player with years of experience and with myself being an auto primary. far less 1 hit kills... so yes, this will upset most sr8 users... not only that autos already overpower sr8s. forget the days 1 hit kills it seems. sr8 is one of the harder weapons to actually master, and this just makes it less usable tbh. if youre set on doing this then aleast make the sr8 be able to switch faster to another weapon to be able to finish off the kill or make unzooming happen less.

#7 User is offline   iynque Icon

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Posted 27 September 2013 - 09:42 PM

"• Fixed the alignment of a window texture on one of the buildings in the nonplay area of Turnpike"

THANK GOD. ...oh wait... maybe that's the kind of thing you file under "misc bug fixes" so we don't have to sort through an artificially MASSIVE list of changes for stuff that might actually matter. ;D

Just sayin'

edit: ...and I would like to point out that the updater still says "Click 'Update' to update your game." The buttons are "Cancel" or "Download," not "Update." :rolleyes:

This post has been edited by iynque: 27 September 2013 - 09:53 PM

|FA|iynque 😈 Fallin-Angels

#8 User is offline   Zwiebi Icon

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Posted 27 September 2013 - 09:56 PM

posssesssed, the SR8 damage was actually lower before the update. However, I agree, that that the SR8 is still weak. Many div1 teams play even Casa without snipers these days...

#9 User is offline   rastablaster Icon

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Posted 27 September 2013 - 09:58 PM

ty, fs. good job :)

#10 User is offline   klabauterman Icon

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Posted 27 September 2013 - 10:07 PM

:happy:

Quote

Disable bind execution when radio UI is opened

:cool: that this UI is now useful

Quote

Improved FFA/LMS spawn selection system

I hope that means that there won't be so much 'telefrags' (in LMS)

:wub: it that you increased sr8 damage values for groin and butt


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