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[BUG] player modells loading too late? Rate Topic: -----

#1 User is offline   KarlMariaSeeberg Icon

Posted 21 January 2014 - 08:22 PM

hello,

an issue that might have been around in .016 ..

sometimes if i turn a corner my enemies seem to be appearing only the moment the map design allows me to lay my eyes/ aim on them ..

they sorf of pop up .. this is annoying and confusing ..

any ideas what that is caused by?

anybody else can confirm this bug?

cheers

karl

This post has been edited by KarlMariaSeeberg: 22 January 2014 - 12:38 AM

if you don't like uptown, you are basically hating urban terror.

#2 User is offline   klabauterman Icon

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Posted 21 January 2014 - 08:47 PM

Sorry, but this 'bug report' is too vague.

Be more specific. It might be a problem of that peculiar map (that you didn't mention).


#3 User is offline   NulL Icon

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Posted 21 January 2014 - 09:32 PM

It's known behavior, and has always occurred. The pop-in time is proportional to your latency to the sever. It doesn't happen everywhere, just around corners with a very tight PVS.

#4 User is offline   KarlMariaSeeberg Icon

Posted 22 January 2014 - 12:06 AM

View PostNulL, on 21 January 2014 - 09:32 PM, said:

It's known behavior, and has always occurred. The pop-in time is proportional to your latency to the sever. It doesn't happen everywhere, just around corners with a very tight PVS.


interesting .. happens in turnpike going from pilliars to jeep .. red flag? that spot ..

what does pvs mean?
if you don't like uptown, you are basically hating urban terror.

#5 User is offline   NulL Icon

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Posted 22 January 2014 - 08:31 AM

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