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My first map (Carentan) Rate Topic: -----

RC

#1 User is offline   kryta Icon

  • Account: kryta
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Posted 25 May 2014 - 05:48 PM

Hello everyone.

Now I have finished my first urban terror map and I want to share it to everyone.

This map is inspired in carentan map of Call Of Duty 2.

Here some screenshots:

Posted Image

Posted Image

Posted Image

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And the map download link:

http://www.mediafire...n_kryta_v1c.pk3

Regards

Kryta

This post has been edited by kryta: 25 May 2014 - 08:23 PM


#2 User is offline   Kolossus Icon

  • Account: kolossus
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Posted 25 May 2014 - 06:41 PM

Is this an alpha, beta, RC? You should edit the title to reflect this, like "ut4_carentan [alpha/beta]".

#3 User is offline   kryta Icon

  • Account: kryta
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Posted 25 May 2014 - 06:59 PM

View PostKolossus, on 25 May 2014 - 06:41 PM, said:

Is this an alpha, beta, RC? You should edit the title to reflect this, like "ut4_carentan [alpha/beta]".


hello kolossus.

I think that is a RC because is tested for a few months in other server and forum.

Now, I modify the title to RC.

Regards.

Edit:

Is possible to modify the title?

This post has been edited by kryta: 25 May 2014 - 07:01 PM


#4 User is offline   Kolossus Icon

  • Account: kolossus
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Posted 25 May 2014 - 07:13 PM

You can't? Maybe a moderator will do it for you.

Good job by the way. :)

#5 User is offline   rayne2 Icon

  • Account: rayne2
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Posted 25 May 2014 - 07:14 PM

First of all good job, for a first map it's pretty good.
However.
The lighting is off. You have a cloudy sky and light that is casting defined shadows.
You need lighting similar to one in Rommel.

So try adding this to the skybox shader.
q3map_lightmapFilterRadius 0 64
Add this at the bottom of the skybox shader. Value of 64 is pretty high, so you could tone it down to 32 probably.

Archway near the tank needs phong shading.

A piano in the middle of the street?

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#6 User is offline   kryta Icon

  • Account: kryta
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Posted 25 May 2014 - 07:15 PM

View PostKolossus, on 25 May 2014 - 07:13 PM, said:

You can't? Maybe a moderator will do it for you.

Good job by the way. :)


I can't.

Thanks a lot :)

Regards.

#7 User is offline   Freshh Icon

  • Account: freshh
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Posted 25 May 2014 - 07:17 PM

its actually pretty good :D
Suggestions:
-Doors are a bit too big
-maybe a bit big? I'm not sure about this, but maybe you shouldn't be able to walk on the roof

This post has been edited by freshh: 25 May 2014 - 07:26 PM


#8 User is offline   kryta Icon

  • Account: kryta
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Posted 25 May 2014 - 07:23 PM

View Postrayne2, on 25 May 2014 - 07:14 PM, said:

First of all good job, for a first map it's pretty good.
However.
The lighting is off. You have a cloudy sky and light that is casting defined shadows.
You need lighting similar to one in Rommel.

So try adding this to the skybox shader.
q3map_lightmapFilterRadius 0 64
Add this at the bottom of the skybox shader. Value of 64 is pretty high, so you could tone it down to 32 probably.

Archway near the tank needs phong shading.


Oks, thanks for your suggestions, I will try it.

View Postrayne2, on 25 May 2014 - 07:14 PM, said:

A piano in the middle of the street?


Yes, because in one of my favourites tv series (band of brothers) when they arrived to carentan village there was a piano in the middle of the street.

Regards.

#9 User is offline   kryta Icon

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Posted 25 May 2014 - 07:26 PM

View Postfreshh, on 25 May 2014 - 07:17 PM, said:

its actually pretty good :D


Thank you. :)

Regards.

#10 User is offline   tampee Icon

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Posted 25 May 2014 - 07:33 PM

Can't wait to test this out ! :D
https://clan6th.com
teabagging everyday !

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