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server: Jump map Persistent SAVE not working. Rate Topic: -----

Jump Map Option

#1 User is offline   Procto Icon

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Posted 17 November 2014 - 06:32 PM

I cannot get persistent SAVE/LOAD to work correctly. The position files ARE being created in the positions folder, but the server ignores them saying there is no location loaded if I leave the game and return.

Anyone know what is happening?

#2 User is offline   Dark-knight Icon

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Posted 17 November 2014 - 10:08 PM

There is no "Persistent" save in jump mode. once you leave the game, it resets.

Edit: I stand corrected. Although most jump servers don't have this enabled.

This post has been edited by Dark-knight: 19 November 2014 - 05:20 AM

View PostbeautifulNihilist, on 09 September 2015 - 08:50 PM, said:

there are no flaws in Urban Terror, only features.

#3 User is offline   DragonHeart Icon

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Posted 18 November 2014 - 03:47 AM

Save and load works for me. I can save at the last jump, leave the server for days, weeks even and when I play that map again, I hit load and it will take me to the last position I saved.
But there does seem to be an issue with players coming in when I am playing and hitting load and being take to the position I saved and not the one they saved at.
Need to test more.
:/

Men are like Pantyhose.
Some run... some cling... and some just don't fit right in the crotch! :D

Forever-Angels

#4 User is offline   Procto Icon

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Posted 18 November 2014 - 09:15 AM

View PostDark-knight, on 17 November 2014 - 10:08 PM, said:

There is no "Persistent" save in jump mode. once you leave the game, it resets.


FROM SERVER.CFG

set g_allowPosSaving "1" // If set to 1 allow players to use /savePos and /loadPos commands. (Default = 0)
set g_persistentPositions "1" // If set to 1 save positions will be kept upon player disconnect. (Default = 0)

This says otherwise.

Also I have been on TNG servers that absolutely DO retain and reuse that info after a disconnect.

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