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Hint about aim Rate Topic: -----

#1 User is offline   mark Icon

  • Account: mark
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Posted 31 December 2014 - 02:27 PM

Hello!
I'm pretty sure I'm missing something. I read a lot of tutorial, about aiming, weapons and damage.
Still I can't kill, or better it's very hard for me.

Well, if I get a headshot no problem - though the problem is to aim when the enemy is few pixels large. But other people do (with AK103, M4 , LR-300, etc...) so I feel it's possible.

The problem rises when I have to shot a full load and sometime he has only few damages! On the other side, some users can kill me from a long distance with just a couple of hits.

Is there something obvious I need to do? I have helmet, vest and laser sight but I see no huge difference to have not them.
Often I can approach an enemy silently from the rear, so I have plenty of time to place the small dot on the character. Still I have trouble to kill him!!! This is not true for all players, I admit.

What would you recommend to me?
Thanks!


EDIT: I'm sorry for my English, it's not my primary language

This post has been edited by mark: 31 December 2014 - 02:28 PM


#2 User is offline   bullern96 Icon

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Posted 31 December 2014 - 03:28 PM

View Postmark, on 31 December 2014 - 02:27 PM, said:

Hello!
I'm pretty sure I'm missing something. I read a lot of tutorial, about aiming, weapons and damage.
Still I can't kill, or better it's very hard for me.

Well, if I get a headshot no problem - though the problem is to aim when the enemy is few pixels large. But other people do (with AK103, M4 , LR-300, etc...) so I feel it's possible.

The problem rises when I have to shot a full load and sometime he has only few damages! On the other side, some users can kill me from a long distance with just a couple of hits.

Is there something obvious I need to do? I have helmet, vest and laser sight but I see no huge difference to have not them.
Often I can approach an enemy silently from the rear, so I have plenty of time to place the small dot on the character. Still I have trouble to kill him!!! This is not true for all players, I admit.

What would you recommend to me?
Thanks!


EDIT: I'm sorry for my English, it's not my primary language

I would suggest you to just practice alot.
And i would rather use helmet, kevlar and medkit instead of lasersight.

This post has been edited by bullern96: 31 December 2014 - 03:30 PM

UrT is love UrT is life!

#3 User is offline   KarlMariaSeeberg Icon

Posted 31 December 2014 - 03:41 PM

try focusing on your crosshair rather than focusing on the enemy you're try to hit

it's a demanding way to aim, for me at least

if you want to play that way i recommand you use the dot-crosshair, focusing on a single object is easier than trying to keep focus on split up objects..

but to be honest, that's just a personal observation

This post has been edited by KarlMariaSeeberg: 31 December 2014 - 03:41 PM

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#4 User is offline   cyrus Icon

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Posted 31 December 2014 - 06:42 PM

View Postmark, on 31 December 2014 - 02:27 PM, said:

Well, if I get a headshot no problem - though the problem is to aim when the enemy is few pixels large. But other people do (with AK103, M4 , LR-300, etc...) so I feel it's possible.

The problem rises when I have to shot a full load and sometime he has only few damages! On the other side, some users can kill me from a long distance with just a couple of hits.

I prefer the cross hair that is a circle with a dot in the middle. Make sure it is a color you can see on most backgrounds well (green works well for my eyes) and small enough not to completely obscure your target.
The other thing to keep in mind is that the recoil of the weapons will cause your shots to spread out and that, I suspect, is why you are having trouble. Concentrate on the cross hairs and firing 1, 2 or even 3 shot bursts. You will be amazed at how much better you do.
And last, concentrate on killing the enemy, even if you find that you are being shot in the process. Choose your target and eliminate it before trying to take down another, if possible.
It all requires a lot of practice. Practice takes time and determination. But it will come if you hang with it.

This post has been edited by cyrus: 31 December 2014 - 06:46 PM

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#5 User is offline   Hurtsack Icon

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Posted 31 December 2014 - 07:54 PM

View Postcyrus, on 31 December 2014 - 06:42 PM, said:

I prefer the cross hair that is a circle with a dot in the middle. Make sure it is a color you can see on most backgrounds well (green works well for my eyes) and small enough not to completely obscure your target.
The other thing to keep in mind is that the recoil of the weapons will cause your shots to spread out and that, I suspect, is why you are having trouble. Concentrate on the cross hairs and firing 1, 2 or even 3 shot bursts. You will be amazed at how much better you do.
And last, concentrate on killing the enemy, even if you find that you are being shot in the process. Choose your target and eliminate it before trying to take down another, if possible.
It all requires a lot of practice. Practice takes time and determination. But it will come if you hang with it.



Try not to spam and it is best to practice with semi auto or a pistol. Could also be an issue with the current setup you are using... ghosting can also be troublesome with LCD.

two cents from an old soldier.

cheers

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#6 User is offline   mark Icon

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Posted 01 January 2015 - 09:44 AM

Thank you all for the suggestions!
I'm trying to do what you said, now I could say the following:

- I always used the dot-crosshair (but I'm going to try the one suggested by cyrus)

- the medkit is pretty useless because I still die with few hits :)

- I use the 'burst' mode to minimize the recoil


I'm pretty sure there is something other wrong with my settings or setup, because it happens I SEE the dot on the target (which doesn't move) and I cannot kill him, just few damage.
Anyway, in the next days I will try your hints and I will write back for feedback.

Thanks!

#7 User is offline   cyrus Icon

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Posted 01 January 2015 - 03:29 PM

View Postmark, on 01 January 2015 - 09:44 AM, said:

- I always used the dot-crosshair (but I'm going to try the one suggested by cyrus)

- the medkit is pretty useless because I still die with few hits :)

- I use the 'burst' mode to minimize the recoil


I'm pretty sure there is something other wrong with my settings or setup, because it happens I SEE the dot on the target (which doesn't move) and I cannot kill him, just few damage.
Anyway, in the next days I will try your hints and I will write back for feedback.

Thanks!

On the guns you're talking about, I personally find burst mode to be inferior to full auto with very brief, controlled bursts. I usually load out with a medkit because I find I can heal myself (and team mates) faster and I can drop it on team mates so they can heal me faster. Win win, in my book and the good will goes a long way.
Another thing that helps is to choose a server where your ping is under about 175ms. Much higher than that and your misses may be due to lag.
There are also some under the hood equipment adjustments that may be had for your mouse and video card, depending on what operating system you are using. Also, make sure that your maxFPS is set correctly. Most find the sweet spot around 120FPS. I have also found that 60FPS works well if your computer does not have the grunt for 120FPS. Are you running Windows, Mac OS X or Linux?

This post has been edited by cyrus: 01 January 2015 - 03:31 PM

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#8 User is offline   mark Icon

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Posted 01 January 2015 - 08:19 PM

View Postcyrus, on 01 January 2015 - 03:29 PM, said:

On the guns you're talking about, I personally find burst mode to be inferior to full auto with very brief, controlled bursts.


Good point, I never thought about that.

Quote

Another thing that helps is to choose a server where your ping is under about 175ms. Much higher than that and your misses may be due to lag.



Usually I play in server with a ping about 60-70 ms (in the "play online" menu). While it shows a ping of about 100 ms during the game.

I noticed I have the issues reported in the previous posts only with human players. With bots it seems more realistic.
(btw, it seems the "bots" filter in the selection menu doesn't work - setting it to off it still shows server with bots)

Quote

There are also some under the hood equipment adjustments that may be had for your mouse and video card, depending on what operating system you are using. Also, make sure that your maxFPS is set correctly. Most find the sweet spot around 120FPS. I have also found that 60FPS works well if your computer does not have the grunt for 120FPS. Are you running Windows, Mac OS X or Linux?



I'm running Windows 7 64 bit. My computer is quite fast, but the fps are about 90-96.
Thank you again!

#9 User is offline   karnute Icon

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Posted 01 January 2015 - 09:24 PM

View Postmark, on 01 January 2015 - 08:19 PM, said:

I'm running Windows 7 64 bit. My computer is quite fast, but the fps are about 90-96.

Then, maybe you should fix com_maxfps to 90 to achieve a stable fps. The stable fps values are those corresponding with an integer number of milliseconds of the interframe period. For example: 11 ms correspond to 1000/11= 90,909...fps, so the nearest integer bellow is 90.
Having stable fps is important to obtain a smooth rendering in the quake3 engine that UrT uses.

#10 User is offline   mark Icon

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Posted 02 January 2015 - 08:34 AM

View Postkarnute, on 01 January 2015 - 09:24 PM, said:

Then, maybe you should fix com_maxfps to 90 to achieve a stable fps. The stable fps values are those corresponding with an integer number of milliseconds of the interframe period. For example: 11 ms correspond to 1000/11= 90,909...fps, so the nearest integer bellow is 90.
Having stable fps is important to obtain a smooth rendering in the quake3 engine that UrT uses.



I set com_maxfps to 90 and now I have stable fps at 92.

Does UrT handles gravity or any wind? I say this because when I play in server with bots (which let you think a while!) I noticed sometimes - not always indeed - I must aim just above the target or just aside to get a hit. I literally mean the cross hair IS NOT OVER the helmet (for examples) but few pixel ABOVE, in the air. Now I have an headshot!!! I'm always talking about a quite still target, so the lag should be negligible.

Perhaps, this is due to the gravity so in the long distance the bullet falls a bit? I might try to record a video to show you what I mean.

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