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Cairo
Release
#3
Posted 09 February 2015 - 10:20 PM
Hi Anondafb,
Pls explain to me the concept of box within a box.
Because at some point you are going to need a 3 dimensional space to walk at least around in and unless you make everything part of the hull its going to be box inside box.
I like your opinion so pls eleborate as to how a map should be build i like to see a map you made thats not a box without any boxes in it.
Its a small map cairo should be fun in ffa mode.
Dont know if you ever been to egypt but besides the pyrmids its pretty empty there.
Pls explain to me the concept of box within a box.
Because at some point you are going to need a 3 dimensional space to walk at least around in and unless you make everything part of the hull its going to be box inside box.
I like your opinion so pls eleborate as to how a map should be build i like to see a map you made thats not a box without any boxes in it.
Its a small map cairo should be fun in ffa mode.
Dont know if you ever been to egypt but besides the pyrmids its pretty empty there.
This post has been edited by killspree: 10 February 2015 - 04:00 AM
#5
Posted 10 February 2015 - 01:31 AM
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#10
Posted 11 February 2015 - 03:16 PM
Thanks but was not even out now it hs added some tunnels :D
And more usefull jump in the center fly like a bird :D
ut4_cairo.pk3
Thanks for your tips they help!
And more usefull jump in the center fly like a bird :D
ut4_cairo.pk3
Thanks for your tips they help!
This post has been edited by killspree: 11 February 2015 - 03:17 PM
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