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HUD, Domination, Menus, and More


#2 User is offline   KroniK Icon

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  • Account: kronik
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  • Joined: 14-January 11
  • Posts: 303

Posted 27 July 2015 - 12:20 AM

WOOOHOO First comment!

Anyway, This looks awesome so far!

I'm glad you are implementing the domination game mode! It should be great for newbies and pro's alike.

Also, The player models are coming along nicely!! I'm liking the "Black Widow" vibe I'm getting with Sarah.

However, one bit of criticism, I would hope that what you have running as a main menu is not close to your final design, as it looks hideous IMO. I love you zen, but that just... leaves me hoping you get a UI guy involved.


#4 User is offline   KroniK Icon

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  • Account: kronik
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  • Posts: 303

Posted 27 July 2015 - 12:35 AM

Does FS have someone working on UI or someone who is planning on working on the Menus, gun menus, etc?


#6 User is offline   beautifulNihilist Icon

  •   verified user   

Posted 01 August 2015 - 12:41 AM

I love to hear footsteps towards Action Quake 2, even if we're just flirting with the idea.

So far Zenity, everything you say is gold. Just take it and run.
It's time to donate to FS again.


#8 User is offline   Toon Icon

  • Account: toon
  • Joined: 03-August 15
  • Posts: 1

Posted 03 August 2015 - 08:31 AM

wall jumps please;) I am in favor of fast skill based movement!

#9 User is offline   victimizer Icon

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Posted 04 August 2015 - 10:53 PM

Hi ! im glad you do the work with UE4 engineand that there is sth going on with a valid update after 15 years of Q3 engine. ^^
Can You just copy the code or rdo u have to write it new? , ich weiss blöde Frage. Ich frag v a wegen den maps. Liebe Grüße ^^


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