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ut4_nuketown_a1 Rate Topic: -----

Stable Release!

#21 User is offline   killspree Icon

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Posted 21 October 2020 - 12:59 AM

Made some changes to the map, unfortunately, some versions of the map are lost.


Textures have been updated.
No fall damage has now been removed on all the grass and most other areas.
Secret routes have been added.
Flag capturing has been optimized.
The mini-map has been fixed.

The map works with all game types.
Enjoy the map, make sure the nuke doesn't get launched, and try not to do the lemming thing!

This post has been edited by killspree: 22 October 2020 - 02:03 PM


#22 User is offline   drunkrabbit Icon

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Posted 21 October 2020 - 09:26 AM

@killspree.. I'm confused. you released nuketown_a11 years ago and nuketown_a12 and nuketown_a14. If this is a new map, shouldn't it have another name?

Your download is named nuketown_a11.

This post has been edited by drunkrabbit: 21 October 2020 - 09:54 AM


#23 User is offline   killspree Icon

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Posted 21 October 2020 - 11:30 PM

I did do some checking before posting this version, and I did upload a version a10 and a12. Haven't seen an a11 version before this one.
All the other links in this thread are not working anymore so I doubt many people even have the older versions.
If you do happen to still have any old versions please let me know.
If you are sure that there might be another a11 version I would be happy to create another version.
The only reason I named this version a11 is that I do not have the map file for version a12 anymore, and started working from the map file I had from version a10. Worked from there and named this a11.

#24 User is offline   drunkrabbit Icon

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Posted 22 October 2020 - 05:06 AM

There is an a11 here. And there was an a11 in the old |FA| library which we have at |RFA|

http://urt.li/q3ut4

http://urt.li/q3ut4/...uketown_a11.pk3

Posted Image

This post has been edited by drunkrabbit: 22 October 2020 - 05:10 AM


#25 User is offline   killspree Icon

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Posted 22 October 2020 - 02:07 PM

You are right, I see the problem with 2 maps that have the same name, haha.
I have fixed it and made an a15 version!
If there are any further problems with the map or if you would like to see some changes made to it, feel free to comment!
Thanks for the feedback.

Download link: https://gofile.io/d/7WjsQg

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#26 User is offline   drunkrabbit Icon

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Posted 23 October 2020 - 07:42 AM

Thanks!!! I'll up it to our server and have the mods run it to try it out...

#27 User is offline   killspree Icon

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Posted 23 October 2020 - 02:44 PM

Oh, that's cool, I'm curious what people think of the no fall damage.

Making a more complete version, the map does feel empty in some places, and some paths seem unfinished.


Tried to create a missile, I hope I can figure out a way to create circle and cone brushes without radiant glitching out, haha.




#28 User is offline   drunkrabbit Icon

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Posted 25 October 2020 - 01:10 AM

We eagerly anticipate your new version. There was a slight whine on fall damage from older players, but they got over it. Good job!!!

#29 User is offline   Biddle Icon

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Posted 28 October 2020 - 05:48 PM

Good to see you still around Killspree 👍

#30 User is offline   killspree Icon

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Posted 29 October 2020 - 12:56 AM

Have seen the map being played, and saw a lot of fall damage, so I decided to give grass no fall damage again.
Also, it was too easy to spawn kill, so I updated the spawns and added no drop and Mr sentry.

Have created a tunnel system in the middle of the map and added doors.

Hope this version is liked a little more, I have put some effort into making the map feel more complete and still playable.
Did not yet fully optimize the map performance.

Feedback is always appreciated and also constructive criticism is welcome!

Glad to still be here and part of the community!

Check out the latest version (ut4_nuketown_a20) here: https://gofile.io/d/JJBGnv

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