( <<< filthy casual)
Overall looks nice and modern. My #1 priority is ability to read information fast (so things are not cluttered up too close) and not having whole screen covered by 2D (so things are close just enough).
What I see in screens:
WeaponInfo - I hope there's a menu that pops out when cycling weapons, because looking into cluttered corner (while having drawArms 0) isn't fast enough. Also as others pointed out, grenade info is sloppy. Maybe bright red for HE, gray for smoke, yellow for flash could work out?
And I really hope the firemode indication will be visible from a single glance... A line of dots isn't enough.
Scoreboard - strange that there's no way to know what exact ping you have, is it jumpy etc., without having to enable the network graph. Otherwise scoreboard is looking pretty good, maybe K/D/A a bit too close...
Font/Messages - if I like the old font (or if I have a good font lying around), could there be any way to replace default and maybe shave off a couple pixels from those messages? Also there seems to be some not needed extra spaces, e.g. between damage number and "%".
Concerning the 3D HUD element - gun - is this the righ place to discuss it?
If yes, I'd like to request one thing (for future obv) - that weapons would point at either infinite distance or distance that crosshair lies on. If you want to know what I mean, grab a laser, AK103, and jump into water (also turn off big weapons) - laser simply doesn't follow the direction of barrel (or actually vice versa, laser is the correct direction).
This post has been edited by Chameleon.hider: 19 September 2016 - 12:46 PM