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No sound in Mac OS 10.12 Sierra
#1
Posted 12 September 2016 - 09:33 PM
When launching UrT 4.2.0.23 sound fails to initialise. This is the error from the game console:
SDL audio driver is "coreaudio".
SDL_OpenAudio() failed: Failed to start CoreAudio: AudioSetUnitsProperty
(kAudioUnitProperty_SetInputCallback)
Anyone else having this problem?
SDL audio driver is "coreaudio".
SDL_OpenAudio() failed: Failed to start CoreAudio: AudioSetUnitsProperty
(kAudioUnitProperty_SetInputCallback)
Anyone else having this problem?
#3
Posted 22 September 2016 - 12:34 AM
The problem is with libSDL. Download a slightly newer SDL library and replace the current one, and it'll work.
Check this: https://github.com/F...ror4/issues/295
You basically dig in to the UrT app (use right click -> show contents) and navigate to contents > macOS where you find two files, the game binary and a library (dylib). Delete or move the current dylib and replace it with a working one like in https://raw.githubus...SDL-1.2.0.dylib
It has to be named "libSDL-1.2.0.dylib" otherwise the game can't find it. It must be in the same folder where you deleted/moved the old one! The old one is a few MB's, the new one like 530KB.
Check this: https://github.com/F...ror4/issues/295
You basically dig in to the UrT app (use right click -> show contents) and navigate to contents > macOS where you find two files, the game binary and a library (dylib). Delete or move the current dylib and replace it with a working one like in https://raw.githubus...SDL-1.2.0.dylib
It has to be named "libSDL-1.2.0.dylib" otherwise the game can't find it. It must be in the same folder where you deleted/moved the old one! The old one is a few MB's, the new one like 530KB.
#4
Posted 22 September 2016 - 10:42 AM
Thanks for your reply.
I used the libSDL file from the link in your post, but UrT kept crashing after opening. Then I used the second link from the Github post, and with that file it worked. Sound is back.
I used the libSDL file from the link in your post, but UrT kept crashing after opening. Then I used the second link from the Github post, and with that file it worked. Sound is back.
This post has been edited by maarteng: 22 September 2016 - 10:42 AM
#5
Posted 23 September 2016 - 09:46 PM
one, on 22 September 2016 - 12:34 AM, said:
The problem is with libSDL. Download a slightly newer SDL library and replace the current one, and it'll work.
Check this: https://github.com/F...ror4/issues/295
You basically dig in to the UrT app (use right click -> show contents) and navigate to contents > macOS where you find two files, the game binary and a library (dylib). Delete or move the current dylib and replace it with a working one like in https://raw.githubus...SDL-1.2.0.dylib
It has to be named "libSDL-1.2.0.dylib" otherwise the game can't find it. It must be in the same folder where you deleted/moved the old one! The old one is a few MB's, the new one like 530KB.
Check this: https://github.com/F...ror4/issues/295
You basically dig in to the UrT app (use right click -> show contents) and navigate to contents > macOS where you find two files, the game binary and a library (dylib). Delete or move the current dylib and replace it with a working one like in https://raw.githubus...SDL-1.2.0.dylib
It has to be named "libSDL-1.2.0.dylib" otherwise the game can't find it. It must be in the same folder where you deleted/moved the old one! The old one is a few MB's, the new one like 530KB.
Same issue here but replacing the libSDL file from one of the links only gives me a new error message. Other thoughts? Clearly tied to install of Sierra.
Thanks
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#6
Posted 24 September 2016 - 09:56 AM
kravmaga, on 23 September 2016 - 09:46 PM, said:
Same issue here but replacing the libSDL file from one of the links only gives me a new error message. Other thoughts? Clearly tied to install of Sierra.
Thanks
Thanks
Try the second one, it seems not all of them work for everyone. Make sure you use the correct name, file, location and download.
#7
Posted 24 September 2016 - 10:33 AM
#8
#9
Posted 30 September 2016 - 06:06 AM
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