OSX El Capitan version 10.11.6
Spoiler
Urban Terror 4.3 changelog
4.3.2 [04.02.2017]
- Engine: Build optimizations, full SSE/SSE2 support on Windows
- Engine: Locked sv_fps / snaps back to 20 #348
- Engine: New mouse acceleration style 2 (cl_mouseAccelStyle 2), with logistic curve for smooth and limited accel #54
- Engine: Various fixes for OpenBSD and 64bit systems #59 #60
- Engine: Updated Q_CleanStr to discard multiple color code prefixes and fixed broken COM_GetExtension #63 #38
- Engine: Fixed 'stopserverdemo' being called on clients where the command doesn't exist #63
- Scoreboard columns sorting update: KAD columns now reads KDA (kills, deaths, assists)
- Added assists to player sorting (K>D>A) on scoreboard
- Renamed '.44 Magnum' to 'Magnum' in the kill events
- Fixed scores not updating in time when moving to intermission #142
- Fixed $gametime and $roundtime calculation #346
- Instagib: Prevent bots from switching to knife
- Instagib: Display a gamemode explanation text + an 'INSTAGIB' box in the team selection menu
- Instagib: Disabled the gear selection menu in InstaGib
- Instagib: Everyone has a medkit as their sole item
- Instagib: Added a gamemode identifier, ' - INSTAGIB' next to the game mode name on the map load screen
- Gun Game: Added a cvar g_randomorder (0/1): random gun order on map load
- Gun Game: Fixed scoreboard sorting inconsistencies #319
- Gun Game: Fixed a possible server crash when two players would win at the exact same time (very unlikely)
- New sound for the Glock when a silencer is equipped
- Minor weapon specs enhancements
- Fixed 'bot_minplayers' not working properly
- New version for Paris fixing #335 and #361 along with other enhancements
- Added support for r_noborder in the menu files
- Fixed weapon verification of items when primary is 'none' #320
- New .arena scripts for maps to include the newer gametypes in the server creation menu
- Updated default.cfg, server_example.cfg and mapcycle_example.txt
- The rcon command 'players' now displays correctly auth logins and and assists were added
4.3.1 [05.10.2016]
- Fixed the FPS drops / lag issue #334
- Slightly improved engine performances on Windows
- Fixed Ghosttown, Paris, Mykonos appearing as 3rd party maps in the server browser #296
- Added instagib to server_example.cfg #342
4.3.0 [30.09.2016]
- New gametype: Gun Game (g_gametype 11)
- New game mode: Instagib (affects all gametypes with the cvar g_instagib 1|0 (1=on, 0=off))
- New gear menus
- New weapons: FR-F1, P90, Magnum, Benelli
- Unlocked sv_fps and snaps (range: 20 - 125, default: 60)
- Updated AK103 bullet description
- Added kill assists in team gametypes
- Added silent ladder walking (hold your walk key while climbing ladders)
- Hid the "ut4_" prefix in the server list for map names
- Adjusted weapon/item drop velocities (they drop towards where you aim rather than from your groin all the time)
- Added ut_echo $cvar substitution
- Added cg_chatBG (0 - light, 1 - dark, 2 - dependent on speed)
- Added cg_chatOrder (1 - messages are displayed from top to bottom, 2 - from bottom to top)
- Updated console design
- Added console tabs
- Added cg_radioPos (0 - normal, 1 - directional, 2 - directional + distance like the player is yelling)
- Added support for choosing no primary weapon (it was possible before if you edited the 'gear' cvar)
- Added ammo colours
- Added centered team scores (cg_drawTeamScores 2)
- Added movement keypress overlay: cg_drawKeys (1 - visible only when in spectator, 2 - always visible)
- Fixed defusers appearing dead on the miniscoreboard #191
- Fixed some issues with the /me command
- Fixed unknown values for $crosshair #185
- Fixed player name colouring in FFA #192
- Fixed cooked grenades being fired and dropped on death
- Cleared filter bar on connect #178
- Fixed stamina drain on ladder sprinting #188
- Blocked multiple flags from being taken by the same player
- Fixed use key pickup not working on some maps #135
- Fixed the ability to boot another player while holding the jump key despite being on the ground
- New: admins can perform rcon commands directly from the in-game chat box without having to know the rcon password. Everything is handled by the auth system. Documentation incoming.
- New: auth-unban rcon command. AccountUnban in the server logs
- Fixed the Benelli and the P90 looking too small
- Fixed the missing TOD50 skin and icons
- Tweaked the P90: less damage, more accuracy
- Disabled the countdown sound by default
- Gun Game: added a mandatory helmet to everyone
- Gun Game: added the weapons introduced in 4.3
- Gun Game: fixed the level randomly showing 0/16 on the HUD
- Gun Game: latched the cvar g_hardcore (needs a reload to be applied)
- Gun Game: added the player's level to the scoreboard, and players are now sorted by their level
- Gun Game: fixed being downgraded 2 levels when booted or killed with a knife
- Gun Game: fixed earning a level when killing yourself with the HK69. Downgrades a level instead
- Weapons: SR8 - tweaked damages (%): (Groin, Butt) from (97, 90) to (100, 97)
- Weapons: FR-F1 - tweaked damages (%): (Groin, Butt) from (70, 70) to (77, 74)
- Weapons: PSG1 - tweaked damages (%): (Groin, Butt) from (70, 70) to (75, 70)
- Weapons: M4A1, LR300, G36 - tweaked damages (%): (Groin, Butt) from (37, 33) to (33, 31)
- Weapons: DE - tweaked damages (%): (Groin, Butt) from (45, 41) to (42, 40)
- Weapons: MP5K - tweaked damages (%): (Groin, Butt) from (25, 22) to (24, 22)
- Weapons: UMP45 - tweaked damages (%): (Groin, Butt) from (36, 32) to (33, 31)
- Weapons: AK103 - tweaked damages (%): (Groin, Butt) from (41, 34) to (39, 35)
- Weapons: Negev - tweaked damages (%): (Groin, Butt) from (25, 22) to (24, 22)
- Weapons: Beretta - tweaked damages (%): (Groin) from 25 to 24
- Weapons: reduced P90's muzzle flash #219
- Weapons: added back the P90 as a secondary weapon
- Weapons: tweaked P90's damages, spread and recoil
- Weapons: tweaked Magnum's damages
- Gear menu: added a "close" button at the bottom-right corner
- Gear menu: swapped the "secondary weapon" and "grenade" boxes
- Gear menu: fixed a crash when trying to select a secondary weapon while having no primary weapon #221
- Gear menu: fixed P90 being selected as primary disabling the Benelli as a secondary #229
- Gear menu: fixed being able to have no items at all. Also fixed a bug where your whole gear would reset if you clicked somewhere outside the list of weapons on the menu. #213
- Gun Game: added a smooth transition between weapons when leveling up
- Gun Game: fixed knife kill not demoting a level #225
- Gun Game: fixed the gametype showing up as "UNKNOWN" in the server browser #215
- Gun Game: fixed having a delay before being able to shoot after a level up #224
- Gun Game: added more ammo to the HK69 in hardcore mode
- Instagib: fixed TOD50's positioning #216
- Instagib: removed the movement penalty indicator for the TOD50 #216
- Instagib: the TOD50 now has infinite ammo #216
- Instagib: showing the number of bullets in red if the weapon isn't ready
- UI: capitalized prefix-less map names in the server browser #215
- UI: added cg_scopeFRF1 to customize FRF1's scope type #232
- UI: Added the ability to use custom crosshairs
- Chat: added /map and /devmap to the auth-rcon commands
- Chat: fixed a buffer overflow on /me and /chat messages #210
- Rcon: new command: forceall to force all players from a team to join another team
- Rcon: new command: kickall to mass kick teams or all players from a server
- Rcon: extended the players command with more information
- Misc: Removed the "missing sound" beep #246
- Misc: If dmaHD is disabled, don't show its settings #245
- Misc: Added a 'Device' menu setting. #245
- Misc: Updated the credits menus #205
- Misc: repackaged the game
- Menus: gear selection menus overhaul
- Weapons: New sounds for the following weapons: Magnum, Benelli, Colt 1911, FR-F1, Mac 11, P90 and PSG1
- Weapons: fixed the reflection on the scopes of the FR-F1, SR8 and PSG1
- Weapons: fixed the "empty ammo" sound not being triggered #256
- Match mode: fixed substitute status not being applied consistently after a map change #6
- Server: fixed not being able to change g_gravity's value through the mapcycle.cfg file #263
- Bots: fixed bots shooting at dead players #242
- Engine: use libcurl version 4 by default instead of v3
- Misc: new blue/red/neutral flag designs
- Misc: fixed tag goggles overlay not being visible to spectators. #262
- Misc: fixed team chat not working #265
- Misc: fixed custom func_wall / func_rotating_door not working properly in LMS gametype #259
- Misc: defaulted sv_floodprotect to 2
- Gameplay: fixed incorrect assists counting #271
- Maps: added ut4_mykonos_a17 and ut4_paris to the official pk3
- Engine: added 64bit support on OSX. Removed 32bit builds ( - Engine: added OpenBSD support #51
- Engine: added r_noborder to remove the game's window borders #283
- Engine: added r_centerWindow to center the window when not in full screen. Defaulted to 1. When set to 0 with r_noborder, use vid_xpos and vid_ypos to set your window in a custom position
- Engine: fixed chat messages disappearing when being sent at the moment of your death #261
- Engine: added the ability to switch between console tabs with MOUSE1 (next tab) and MOUSE2 (prev tab)
- Engine: fixed bots using slots reserved for private clients
- Weapons: DE: butt -2pts of damage
- Weapons: Beretta: updated full damage table
- Weapons: Negev and M4A1 and LR300 and AK103 and G36: updated groin/butt damages
- Weapons: SR8 and PSG1 and Knife: updated damage table
- Weapons: COLT1911: reduced recoil. Torso/Vest +3pts of damage
- Weapons: Glock: updated full damage table
- Weapons: Mac 11: updated full damage table. Increased the fire rate a bit
- Weapons: FN P90: updated full damage table
- Weapons: FR-F1: updated full damage table
- UI: added a box on the main menu to display announcements
- UI: fixed the server browser displaying the wrong number of bots #273
- UI: fixed the gear getting reset when switching to the team selection menu #272
- UI: new controls menu dedicated to item binds (drop kevlar, drop flag, toggle laser, toggle nvg) #264
- UI: hide the team select buttons in non team gamemodes #275
- UI: fixed the Benelli icon overlapping its box in the gear selection menu #282
- UI: added cg_autopickup to options #252
- Gun Game: show the winner on the scoreboard at the end of the game #274
- InstaGib: added a callvote option to set g_instagib
- InstaGib: disabled in Jump Mode and Gun Game
- Misc: fixed hands and gun models glitching out when repeatedly setting cg_fov to an incorrect value #291
- Misc: fixed an issue with ut_weaptoggle when holding two secondary weapons #290
- Gameplay: fixed a regression with ut_weaptoggle #297
- Instagib: fixed random client crashes when playing INSTAGIB #234
- Instagib: fixed TOD50's odd recoil movement. #316
- Instagib: fixed being able to switch/drop the TOD50 before its cooldown end time #322
- Engine: swapped MOUSE1 and MOUSE2 for the console tabs switch
- Engine: fixed in_mouse 1 not toggling console tabs
- Weapons: fixed some fps drops due to high poly LODs of the benelli and the p90
For the full changelog please visit http://www.urbanterr...-release-notes/
Urban Terror 4.3 changelog
4.3.2 [04.02.2017]
- Engine: Build optimizations, full SSE/SSE2 support on Windows
- Engine: Locked sv_fps / snaps back to 20 #348
- Engine: New mouse acceleration style 2 (cl_mouseAccelStyle 2), with logistic curve for smooth and limited accel #54
- Engine: Various fixes for OpenBSD and 64bit systems #59 #60
- Engine: Updated Q_CleanStr to discard multiple color code prefixes and fixed broken COM_GetExtension #63 #38
- Engine: Fixed 'stopserverdemo' being called on clients where the command doesn't exist #63
- Scoreboard columns sorting update: KAD columns now reads KDA (kills, deaths, assists)
- Added assists to player sorting (K>D>A) on scoreboard
- Renamed '.44 Magnum' to 'Magnum' in the kill events
- Fixed scores not updating in time when moving to intermission #142
- Fixed $gametime and $roundtime calculation #346
- Instagib: Prevent bots from switching to knife
- Instagib: Display a gamemode explanation text + an 'INSTAGIB' box in the team selection menu
- Instagib: Disabled the gear selection menu in InstaGib
- Instagib: Everyone has a medkit as their sole item
- Instagib: Added a gamemode identifier, ' - INSTAGIB' next to the game mode name on the map load screen
- Gun Game: Added a cvar g_randomorder (0/1): random gun order on map load
- Gun Game: Fixed scoreboard sorting inconsistencies #319
- Gun Game: Fixed a possible server crash when two players would win at the exact same time (very unlikely)
- New sound for the Glock when a silencer is equipped
- Minor weapon specs enhancements
- Fixed 'bot_minplayers' not working properly
- New version for Paris fixing #335 and #361 along with other enhancements
- Added support for r_noborder in the menu files
- Fixed weapon verification of items when primary is 'none' #320
- New .arena scripts for maps to include the newer gametypes in the server creation menu
- Updated default.cfg, server_example.cfg and mapcycle_example.txt
- The rcon command 'players' now displays correctly auth logins and and assists were added
4.3.1 [05.10.2016]
- Fixed the FPS drops / lag issue #334
- Slightly improved engine performances on Windows
- Fixed Ghosttown, Paris, Mykonos appearing as 3rd party maps in the server browser #296
- Added instagib to server_example.cfg #342
4.3.0 [30.09.2016]
- New gametype: Gun Game (g_gametype 11)
- New game mode: Instagib (affects all gametypes with the cvar g_instagib 1|0 (1=on, 0=off))
- New gear menus
- New weapons: FR-F1, P90, Magnum, Benelli
- Unlocked sv_fps and snaps (range: 20 - 125, default: 60)
- Updated AK103 bullet description
- Added kill assists in team gametypes
- Added silent ladder walking (hold your walk key while climbing ladders)
- Hid the "ut4_" prefix in the server list for map names
- Adjusted weapon/item drop velocities (they drop towards where you aim rather than from your groin all the time)
- Added ut_echo $cvar substitution
- Added cg_chatBG (0 - light, 1 - dark, 2 - dependent on speed)
- Added cg_chatOrder (1 - messages are displayed from top to bottom, 2 - from bottom to top)
- Updated console design
- Added console tabs
- Added cg_radioPos (0 - normal, 1 - directional, 2 - directional + distance like the player is yelling)
- Added support for choosing no primary weapon (it was possible before if you edited the 'gear' cvar)
- Added ammo colours
- Added centered team scores (cg_drawTeamScores 2)
- Added movement keypress overlay: cg_drawKeys (1 - visible only when in spectator, 2 - always visible)
- Fixed defusers appearing dead on the miniscoreboard #191
- Fixed some issues with the /me command
- Fixed unknown values for $crosshair #185
- Fixed player name colouring in FFA #192
- Fixed cooked grenades being fired and dropped on death
- Cleared filter bar on connect #178
- Fixed stamina drain on ladder sprinting #188
- Blocked multiple flags from being taken by the same player
- Fixed use key pickup not working on some maps #135
- Fixed the ability to boot another player while holding the jump key despite being on the ground
- New: admins can perform rcon commands directly from the in-game chat box without having to know the rcon password. Everything is handled by the auth system. Documentation incoming.
- New: auth-unban rcon command. AccountUnban in the server logs
- Fixed the Benelli and the P90 looking too small
- Fixed the missing TOD50 skin and icons
- Tweaked the P90: less damage, more accuracy
- Disabled the countdown sound by default
- Gun Game: added a mandatory helmet to everyone
- Gun Game: added the weapons introduced in 4.3
- Gun Game: fixed the level randomly showing 0/16 on the HUD
- Gun Game: latched the cvar g_hardcore (needs a reload to be applied)
- Gun Game: added the player's level to the scoreboard, and players are now sorted by their level
- Gun Game: fixed being downgraded 2 levels when booted or killed with a knife
- Gun Game: fixed earning a level when killing yourself with the HK69. Downgrades a level instead
- Weapons: SR8 - tweaked damages (%): (Groin, Butt) from (97, 90) to (100, 97)
- Weapons: FR-F1 - tweaked damages (%): (Groin, Butt) from (70, 70) to (77, 74)
- Weapons: PSG1 - tweaked damages (%): (Groin, Butt) from (70, 70) to (75, 70)
- Weapons: M4A1, LR300, G36 - tweaked damages (%): (Groin, Butt) from (37, 33) to (33, 31)
- Weapons: DE - tweaked damages (%): (Groin, Butt) from (45, 41) to (42, 40)
- Weapons: MP5K - tweaked damages (%): (Groin, Butt) from (25, 22) to (24, 22)
- Weapons: UMP45 - tweaked damages (%): (Groin, Butt) from (36, 32) to (33, 31)
- Weapons: AK103 - tweaked damages (%): (Groin, Butt) from (41, 34) to (39, 35)
- Weapons: Negev - tweaked damages (%): (Groin, Butt) from (25, 22) to (24, 22)
- Weapons: Beretta - tweaked damages (%): (Groin) from 25 to 24
- Weapons: reduced P90's muzzle flash #219
- Weapons: added back the P90 as a secondary weapon
- Weapons: tweaked P90's damages, spread and recoil
- Weapons: tweaked Magnum's damages
- Gear menu: added a "close" button at the bottom-right corner
- Gear menu: swapped the "secondary weapon" and "grenade" boxes
- Gear menu: fixed a crash when trying to select a secondary weapon while having no primary weapon #221
- Gear menu: fixed P90 being selected as primary disabling the Benelli as a secondary #229
- Gear menu: fixed being able to have no items at all. Also fixed a bug where your whole gear would reset if you clicked somewhere outside the list of weapons on the menu. #213
- Gun Game: added a smooth transition between weapons when leveling up
- Gun Game: fixed knife kill not demoting a level #225
- Gun Game: fixed the gametype showing up as "UNKNOWN" in the server browser #215
- Gun Game: fixed having a delay before being able to shoot after a level up #224
- Gun Game: added more ammo to the HK69 in hardcore mode
- Instagib: fixed TOD50's positioning #216
- Instagib: removed the movement penalty indicator for the TOD50 #216
- Instagib: the TOD50 now has infinite ammo #216
- Instagib: showing the number of bullets in red if the weapon isn't ready
- UI: capitalized prefix-less map names in the server browser #215
- UI: added cg_scopeFRF1 to customize FRF1's scope type #232
- UI: Added the ability to use custom crosshairs
- Chat: added /map and /devmap to the auth-rcon commands
- Chat: fixed a buffer overflow on /me and /chat messages #210
- Rcon: new command: forceall to force all players from a team to join another team
- Rcon: new command: kickall to mass kick teams or all players from a server
- Rcon: extended the players command with more information
- Misc: Removed the "missing sound" beep #246
- Misc: If dmaHD is disabled, don't show its settings #245
- Misc: Added a 'Device' menu setting. #245
- Misc: Updated the credits menus #205
- Misc: repackaged the game
- Menus: gear selection menus overhaul
- Weapons: New sounds for the following weapons: Magnum, Benelli, Colt 1911, FR-F1, Mac 11, P90 and PSG1
- Weapons: fixed the reflection on the scopes of the FR-F1, SR8 and PSG1
- Weapons: fixed the "empty ammo" sound not being triggered #256
- Match mode: fixed substitute status not being applied consistently after a map change #6
- Server: fixed not being able to change g_gravity's value through the mapcycle.cfg file #263
- Bots: fixed bots shooting at dead players #242
- Engine: use libcurl version 4 by default instead of v3
- Misc: new blue/red/neutral flag designs
- Misc: fixed tag goggles overlay not being visible to spectators. #262
- Misc: fixed team chat not working #265
- Misc: fixed custom func_wall / func_rotating_door not working properly in LMS gametype #259
- Misc: defaulted sv_floodprotect to 2
- Gameplay: fixed incorrect assists counting #271
- Maps: added ut4_mykonos_a17 and ut4_paris to the official pk3
- Engine: added 64bit support on OSX. Removed 32bit builds ( - Engine: added OpenBSD support #51
- Engine: added r_noborder to remove the game's window borders #283
- Engine: added r_centerWindow to center the window when not in full screen. Defaulted to 1. When set to 0 with r_noborder, use vid_xpos and vid_ypos to set your window in a custom position
- Engine: fixed chat messages disappearing when being sent at the moment of your death #261
- Engine: added the ability to switch between console tabs with MOUSE1 (next tab) and MOUSE2 (prev tab)
- Engine: fixed bots using slots reserved for private clients
- Weapons: DE: butt -2pts of damage
- Weapons: Beretta: updated full damage table
- Weapons: Negev and M4A1 and LR300 and AK103 and G36: updated groin/butt damages
- Weapons: SR8 and PSG1 and Knife: updated damage table
- Weapons: COLT1911: reduced recoil. Torso/Vest +3pts of damage
- Weapons: Glock: updated full damage table
- Weapons: Mac 11: updated full damage table. Increased the fire rate a bit
- Weapons: FN P90: updated full damage table
- Weapons: FR-F1: updated full damage table
- UI: added a box on the main menu to display announcements
- UI: fixed the server browser displaying the wrong number of bots #273
- UI: fixed the gear getting reset when switching to the team selection menu #272
- UI: new controls menu dedicated to item binds (drop kevlar, drop flag, toggle laser, toggle nvg) #264
- UI: hide the team select buttons in non team gamemodes #275
- UI: fixed the Benelli icon overlapping its box in the gear selection menu #282
- UI: added cg_autopickup to options #252
- Gun Game: show the winner on the scoreboard at the end of the game #274
- InstaGib: added a callvote option to set g_instagib
- InstaGib: disabled in Jump Mode and Gun Game
- Misc: fixed hands and gun models glitching out when repeatedly setting cg_fov to an incorrect value #291
- Misc: fixed an issue with ut_weaptoggle when holding two secondary weapons #290
- Gameplay: fixed a regression with ut_weaptoggle #297
- Instagib: fixed random client crashes when playing INSTAGIB #234
- Instagib: fixed TOD50's odd recoil movement. #316
- Instagib: fixed being able to switch/drop the TOD50 before its cooldown end time #322
- Engine: swapped MOUSE1 and MOUSE2 for the console tabs switch
- Engine: fixed in_mouse 1 not toggling console tabs
- Weapons: fixed some fps drops due to high poly LODs of the benelli and the p90
For the full changelog please visit http://www.urbanterr...-release-notes/
This post has been edited by Iye: 24 September 2017 - 04:06 PM
Reason for edit: Moved the "log" into a spoiler so it doesnt clutter the page