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Project based mapping idea?


#2 User is offline   Gretzy Icon

  • Account: gretzy
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Posted 10 October 2016 - 11:51 PM

I'm interested.
As a hobbyist 3d modeler and texture-er

#3 User is offline   zietsh Icon

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Posted 11 October 2016 - 10:56 AM

Yay, sounds cool.

Though I have trouble understanding what the plan is, are you/we trying to create a team working together on one "tutorial" map in a UrT-Community-Learns-to-Map Project?
Or did you just propose to give us a small example map upon we can build some custom maps and we report our personal struggle in creating a map so you can make a future "construction set" to make it easier to map for the game once it is released?

Either way (or if it is none of the above) I am very interested.


#5 User is offline   killspree Icon

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Posted 14 October 2016 - 04:39 PM

Sounds great, is this something that will be kick started after urban terror hd launch?

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#6 User is offline   Swiiitan Icon

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Posted 14 October 2016 - 06:25 PM

I have no experience in making models or textures so id rather just make grey-styled maps with good layouts and having someone else finish the cosmetic design etc :)
so this really sounds interesting :D
Ingame: Swiiitan
Clan: **Saft

#7 User is offline   tintir Icon

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Posted 14 October 2016 - 06:56 PM

Sounds very interesting, and something I'd like to participate in :)


#9 User is offline   killspree Icon

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Posted 18 October 2016 - 10:46 PM

Yes in that case sound like a plan, if the idea is to create 1 pre release map as a project or a list that names assets/entities that need to be checked off.


To enable multiple people working on it at once and each is able to take bite sized chunks to work on and submit for approval.

Maybe it would be a good idea to either post a list/workflow or even examples of what sort of things are needed to participate.

#10 User is offline   ti6 Icon

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Posted 23 December 2016 - 07:54 PM

Sounds great. Iam in with some texturing- 3d experience and gfx skills. :)

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