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Mapping Challenge - Q4 2016 Rate Topic: -----

#11 User is offline   ti6 Icon

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Posted 05 November 2016 - 03:16 PM

Thanks for the challenge. I suppose this is just for GTKRadiant and not for UEngine? :)

#12 User is offline   Pretsell Icon

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Posted 05 November 2016 - 04:38 PM

View Postti6, on 05 November 2016 - 03:16 PM, said:

Thanks for the challenge. I suppose this is just for GTKRadiant and not for UEngine? :)


unreal maps will be accepted :)
just that most people won't be able to play :\


#14 User is offline   ti6 Icon

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Posted 06 November 2016 - 01:05 AM

Allright. Thx for the short tut. I give it a try. (;

#15 User is offline   Swiiitan Icon

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Posted 24 November 2016 - 10:30 PM

View PostMr.Yeah, on 02 November 2016 - 05:57 PM, said:

Does that mean mappers would be able to update their submissions until the deadline is reached?

EDIT: I currently have a map sitting around using the basic three-lane scheme with a twist: two middles lanes/connectors stacked on top of each other (the green and blue one on the very simplified layout below).
Note there is no direct line of sight between the two; players need to get around using the red/orange pathways to go from one middle to the other.
Didn't go very far into this because I'm lacking time and playtesters, so I'm not sure how it actually plays, but I suppose it somewhat fits the 'verticality with different height layers/routes' theme? I might post some actual screenshots, provided greyboxed maps are allowed


Looking at this reminds me of my map ut4_containers'n'stuffs_b2 :D (has some texture fails in 4.3)

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Ingame: Swiiitan
Clan: **Saft

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#16 User is offline   Pretsell Icon

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Posted 25 November 2016 - 02:36 AM

How's everyone's progress? (if any?)

I've rebuild mine again, much happier with it this time around.
No way near done. textures are just for testing atm, so they very sloppy.

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#17 User is offline   Rappio Icon

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Posted 25 November 2016 - 11:44 AM

Its hard to get time for mapping when day job ruining my life :D

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First ignore minimap im too lazy to delete it before changing things so its out of date.

Small city map for TDM/TS and maybe in CTF

Max 5vs5

This post has been edited by Rappio: 25 November 2016 - 11:46 AM

What is the sound of silent scream when you still map with GTK Radiant 1.5

#18 User is offline   Rappio Icon

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Posted 25 November 2016 - 07:55 PM

Alpha 3 screenshots from my small map for contest.

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I think i can get somekind alpha ready until end of month but definently not wholly finished map...
What is the sound of silent scream when you still map with GTK Radiant 1.5

#19 User is offline   Swiiitan Icon

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Posted 26 November 2016 - 01:03 PM

i downloaded radiant again but i cant seem to fully set it up to work, so no progress at all :(
Ingame: Swiiitan
Clan: **Saft

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Posted 27 November 2016 - 12:02 AM

View PostJustMe..., on 26 November 2016 - 01:03 PM, said:

i downloaded radiant again but i cant seem to fully set it up to work, so no progress at all :(

i couldn't get the builds to work in 1.6.5 so just using 1.5 like normal XD

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