Frankie V, on 24 January 2018 - 09:36 AM, said:
This however does not mean that 3rd party interests can not do their thing and come up with their own solutions, even running private servers, and mode the engine all they want, including breaking backwards compatibility, where joining the team would actually be a negative as to making needed improvements which would be a violation of the EULA which we operate under.
That's just because you want to keep the source code closed, and so you need to comply with the EULA. For the same reason, fstech1 could have never be used. The thing which is just a little bit off, is that many people (you included) have worked on so many contents and maps that are now just trash for the bin. I also spent months working on stuff that have never been released...once again for EULA kicked in.
The thing I do not understand is why you are being so restrictive about open sourcing Urban Terror 4.x game code. I mean, you all are moving forward to Urban Terror Resurgence, so what's the point of not letting community members improve the game they actually play, while there is still some sort of community to play the game......yeye once again Urban Terror "Still dying", but look at the facts.
Leaving licenses stuff that I am not interested in discussing about, I just would like to know the reason behind this choice.