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Where is ut4 pulling values from when you launch a server through the game client? Rate Topic: -----

#1 User is offline   Zipp Icon

  • Account: zipp
  • Joined: 10-November 16
  • Posts: 3

Posted 16 September 2017 - 12:02 AM

I've been looking and can't figure it out. I've been trying to get a server up and running that I can connect to locally and have a couple other people connect over the internet and the only way I've been able to do that was launching it through the game itself. The problem with that is variables being locked and no rcon for switching maps. Where is it pulling these values from and how can I change them?

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