cobalt60, on 24 September 2018 - 05:42 AM, said:
I know your issue is solved, but maybe someone will find the following info useful.
I always use a startup script to launch UrT. Brightness is one of the things my script addresses. Here is a simple example of a startup script that will raise your brightness when the game starts, and set it back to nowmal upon exiting:
In the above example, replace "DVI-I-0" with whatever your monitor is; you can find this by running xrandr. A good place to put this startup script is in "/usr/local/bin"; that way, you can just launch a terminal and type in whatever you named your script, for example, "urt".
Theres lots more you can do with a custom script, right now I am modifying mine to enable full screen anti-aliasing for UrT.
I always use a startup script to launch UrT. Brightness is one of the things my script addresses. Here is a simple example of a startup script that will raise your brightness when the game starts, and set it back to nowmal upon exiting:
#!/bin/bash
# Urban Terror startup script
# /usr/local/bin/urt43
# raises brightness before starting UrT
xrandr --output DVI-I-0 --gamma 1.8:1.8:1.8
# launches UrT
/home/YOURUSERNAME/UrbanTerror43/Quake3-UrT.x86_64
# set brightness back to normal upon exiting
xrandr --output DVI-I-0 --gamma 1.0:1.0:1.0
In the above example, replace "DVI-I-0" with whatever your monitor is; you can find this by running xrandr. A good place to put this startup script is in "/usr/local/bin"; that way, you can just launch a terminal and type in whatever you named your script, for example, "urt".
Theres lots more you can do with a custom script, right now I am modifying mine to enable full screen anti-aliasing for UrT.