Hi,
I am trying to run a dedicated server on a Windows 10 VM. I start it off and it works fine but when I remote to my VM desktop the next morning it has stopped. Is there any way I can log just game system errors to see why it is shutting down or is there any server.cfg settings for inactivity, the length of time or number of maps before it automatically shuts down?
thanks
Paul
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Windows Server stopping - dedicated
How can I log server errors to find out why it stops
#2
Posted 29 May 2018 - 01:06 PM
I can imagine your server finishing your map(cycle) though the console should stay open (the server wont running a map then).
To log you can run your server with the command line option
this will then create a logfile (qconsole.log by default) in your q3ut4 directory.
To log you can run your server with the command line option
+logfile 1
this will then create a logfile (qconsole.log by default) in your q3ut4 directory.
Sorry for my bad spelling - I am still asleep. :)
|=| Iye's UrT Addon |=| Firefox Personas |=| Maps |=|
http://www.mediafire...vk3a602hcfg.jpg
|=| Iye's UrT Addon |=| Firefox Personas |=| Maps |=|
http://www.mediafire...vk3a602hcfg.jpg
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