My setup:
OS : Arch Linux
Processor : i7-870
RAM : 16G
Videocard : Nvidia GT1030
I consistently get 125 FPS in almost all maps with the exception of Cascade. That's the one with the helicopter.
When I am in the spawn, I show 125fps. The moment the spawn doors open, it drops to around 20fps.
If I stand in the spawn, everytime the door opens I drop to 20fps or so, once the doors close I am back to 125.
What's going on? Anyone know any ways to troubleshoot this?
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FPS drops
#2
Posted 03 December 2018 - 03:01 AM
psychout, on 22 May 2018 - 07:17 PM, said:
My setup:
OS : Arch Linux
Processor : i7-870
RAM : 16G
Videocard : Nvidia GT1030
I consistently get 125 FPS in almost all maps with the exception of Cascade. That's the one with the helicopter.
When I am in the spawn, I show 125fps. The moment the spawn doors open, it drops to around 20fps.
If I stand in the spawn, everytime the door opens I drop to 20fps or so, once the doors close I am back to 125.
What's going on? Anyone know any ways to troubleshoot this?
OS : Arch Linux
Processor : i7-870
RAM : 16G
Videocard : Nvidia GT1030
I consistently get 125 FPS in almost all maps with the exception of Cascade. That's the one with the helicopter.
When I am in the spawn, I show 125fps. The moment the spawn doors open, it drops to around 20fps.
If I stand in the spawn, everytime the door opens I drop to 20fps or so, once the doors close I am back to 125.
What's going on? Anyone know any ways to troubleshoot this?
Did you ever resolve this one? If not, post your video and audio settings.
[img]http://i.imgur.com/OQ7HC64.gif[/img]
#3
Posted 26 February 2019 - 11:33 PM
Interesting problem.
Have you tried to play the map on a different server and if so does the drop still occur?
Do other players on the same server using the same map have the same problem?
When was the last time you cleaned out the dust bunnies from your computer case?
When the door opens and you turn around does the FPS restore?
The game engine will cull what it does not see so each time the door opens and closes whats behind it does not get rendered so could be an issue with the map having way to much detail that is expose to the camera. Nothing you can do if that's the case
Known problem.
Newer generation video card now have a <cough cough> feature called thermal throttling, Google it, where if the video card reaches critical heat levels will automatically throttle back to a lower clock speed.
This “issue” popped up mid 2018 and I suspect was also responsible for the problem of video jitters, that also effected my game performance, but seems to have disappeared during a video driver update.
Some other considerations
Just because someone sets the FPS cap to 120 does not mean that you get 120. What it does is increase the output from the game engine at a rate of 120 frames per second to the video output but it's then up to the video card to attempt to maintain the rate and if it's not able to do so will start to drop frames in an attempt to maintain the rate.
If the card starts to drop frames it can result in a miss perception of problems not related to the dropping problem or a problem relating to the game.
General tip.
Just because a player turns everything past 11 means that they will get top performance in an almost 20 year old game where in fact can be causing more harm than good. If I plan on having an extended play time on a hot summer day I usually set my cap to about 80 so do the same on your end and see what happens when the door opens and closes.
LOL just noticed the post was made in May of 2018
Have you tried to play the map on a different server and if so does the drop still occur?
Do other players on the same server using the same map have the same problem?
When was the last time you cleaned out the dust bunnies from your computer case?
When the door opens and you turn around does the FPS restore?
The game engine will cull what it does not see so each time the door opens and closes whats behind it does not get rendered so could be an issue with the map having way to much detail that is expose to the camera. Nothing you can do if that's the case
Known problem.
Newer generation video card now have a <cough cough> feature called thermal throttling, Google it, where if the video card reaches critical heat levels will automatically throttle back to a lower clock speed.
This “issue” popped up mid 2018 and I suspect was also responsible for the problem of video jitters, that also effected my game performance, but seems to have disappeared during a video driver update.
Some other considerations
Just because someone sets the FPS cap to 120 does not mean that you get 120. What it does is increase the output from the game engine at a rate of 120 frames per second to the video output but it's then up to the video card to attempt to maintain the rate and if it's not able to do so will start to drop frames in an attempt to maintain the rate.
If the card starts to drop frames it can result in a miss perception of problems not related to the dropping problem or a problem relating to the game.
General tip.
Just because a player turns everything past 11 means that they will get top performance in an almost 20 year old game where in fact can be causing more harm than good. If I plan on having an extended play time on a hot summer day I usually set my cap to about 80 so do the same on your end and see what happens when the door opens and closes.
LOL just noticed the post was made in May of 2018
doing "stuff" with dead things.
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