The Release Candidate #1 of the upcoming release Urban Terror 4.3.4 is now available for download (links at the bottom of this post).
This RC is an experimental build, potentially unstable and buggy, which is still under heavy development and that is not fully tested. It is NOT meant to be used in competitions and leagues. Please read more in the Welcome thread.
The server VM is NOT included in this Release Candidate. It means that you WILL NOT be able to launch a server and you also cannot play locally (with /map and /devmap). We do this on purpose so please do not ask for it.
If you find bugs in this Release Candidate please report them on our Github issues tracker.
All suggestions and comments are welcome. Please do not hesitate to create a new thread in this forum.
4.3.4 Changelog
- Fixed the random crash issues which happened especially (but not only) on the map Eagle #431
- Fixed several potential buffer overflow exploits
- In order to free up some space in the "serverinfo" variable, and to try to prevent the "info string length exceeded" error messages on the servers, and the subsequent potential bugs:
- Removed g_bombDefuseTime and g_bombExplodeTime from the serverinfo
- Changed g_teamnameRed and g_teamnameBlue to g_nameRed and g_nameBlue
- Removed the "Clan" and "Location" serverinfo vars from server_example.cfg - server admins are free to add them back to their configs if needed
- Removed auth_tags, auth_verbosity, auth_cheaters and auth_log from the serverinfo as they weren't strictly needed
- Removed dmflags from the serverinfo string, it's an unused leftover from Quake 2
- This frees up about 115 chars in the serverinfo string
- Removed g_bombDefuseTime and g_bombExplodeTime from the serverinfo
- Fixed output of the "where" client command
- Fixed map/next map vote menu ignoring previously highlighted map and calling vote with the first map on the list #122
- Magnum: fixed the reload animation and the reappearance of the crosshair not being completely synced
- Menus: fixed inconsistencies in leading space in weapon select screen. #304
- Bomb mode: fixed SurvivorWinner events not being written in the server logs in some situations. #293
- Fixed the bug where unpinning a 2nd nade in a row and switching to another weapon would result in the nade being dropped on the floor. #26
- Fixed players being stuck with level 19 in Gun Game when g_randomorder was set to 1 #436
Test servers
- /connect hg.barbatos.fr:27961 [UK] (CTF)
- /connect fs.barbatos.fr:1337 [FR] (GUN GAME)
- /connect fs.barbatos.fr:1338 [FR] (CTF)
- /connect fs.barbatos.fr:1339 [FR] (TDM)
Download links
- Urban Terror 4.3.4 RC1 (mirror 1) [FR]
- Urban Terror 4.3.4 RC1 (mirror 2) [DE]
- Urban Terror 4.3.4 RC1 (mirror 3) [FR]
md5sum:
abcb8bbacaf31b92faea60a27e0471cd UrbanTerror434_RC1.zip
Please copy/paste your Urban Terror 4.3.3 game folder to a fresh new folder and THEN unzip the downloaded files into that new folder.