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Error When Compile Rate Topic: -----

#1 User is offline   Momodeviluke Icon

Posted 04 May 2019 - 07:17 AM

Hi im use Easygen for make terrain all good when open gtk radiant and use build

error message "
************ ERROR ************
ut4_test_b1.map doesn't have a known image extension"

and used Q3map2Toolz and obtain this log "Creating meta surfaces from brush faces
Loading D:Mappingq3ut4mapsut4_test_b1.map
entering D:Mappingq3ut4mapsut4_test_b1.map
WARNING: Couldn't find image for shader textures/common/caulk
WARNING: Couldn't find image for shader textures/common/terrain
ut4_test_b1.map doesn't have a known image extension"

im view textures/common and have caulk and terrain and ut4_test_b1 have in shaderlist

there are no more tools to create terrain in a simple way like easygen.

not so much problem when it comes to compile



shader;
This shader is generate by Easygen
Spoiler

This post has been edited by Iye: 04 May 2019 - 09:58 AM
Reason for edit: move shader src into a spoiler to save space on the page


#2 User is offline   Iye Icon

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Posted 04 May 2019 - 09:57 AM

It would seem that you are trying to load (or possibly save to) a .map file as an image file.

I just threw a quick search at a git repo of q3map2 here
From a quick glance at the code, this error may be realted to some loading of alpha map. Maybe.

I also would recommend to create your own shader and texture paths instead of placing everything in common.


Sidenote: You originally posted this is "Map and Funstuff Competitions", i move it to "Design". I will also edit your post to contan the shader inside a spoiler so it doesnt take up two screens :)
Sorry for my bad spelling - I am still asleep. :)

|=| Iye's UrT Addon |=| Firefox Personas |=| Maps |=|
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