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ut 42.002 blank screen on linux and dell precision M4400 Rate Topic: -----

#1 User is offline   Cfli1688c1 Icon

  • Account: cfli1688c1
  • Joined: 07-August 14
  • Posts: 2

Posted 16 October 2019 - 08:05 PM

when i start version 42.002, i just get the blank screen:

i started from the terminal:
----------------------------------------
Precision-M4400:~/Documents/UrbanTerror42N-old$ ./Quake3-UrT.i386 +set r_mode 4
ioQ3 1.35 urt 4.2.022 linux-i386 Dec 19 2014
----- FS_Startup -----
Current search path:
...
...

----------------------
13391 files in pk3 files
execing default.cfg
"MINUS" isn't a valid key
"PLUS" isn't a valid key
execing q3config.cfg
couldn't exec autoexec.cfg
Minimum com_hunkMegs is 512, allocating 512 megs.
Hunk_Clear: reset the hunk ok
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
QKEY found.
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1:
Calling SDL_Init(SDL_INIT_VIDEO)...
SDL_Init(SDL_INIT_VIDEO) passed.
Initializing OpenGL display
...setting mode 4: 800 600
Using 4/4/4 Color bits, 24 depth, 8 stencil display.
GL_RENDERER: NV96
Initializing OpenGL extensions
...ignoring GL_S3_s3tc
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_EXT_texture_filter_anisotropic

GL_VENDOR: nouveau
GL_RENDERER: NV96
GL_VERSION: 3.0 Mesa 18.0.5
GL_MAX_TEXTURE_SIZE: 8192
GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 4, 800 x 600 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: disabled
XF86VidModeSetGamma: 1.200, 1.200, 1.200.
Initializing Shaders
----- finished R_Init -----
------ Initializing Sound ------
Initializing SDL audio driver...
SDL audio driver is "pulse".
SDL_AudioSpec:
Format: AUDIO_S16LSB
Freq: 22050
Samples: 256
Channels: 2
Starting SDL audio callback...
SDL audio initialized.

dmaHD 3D software sound engine by p5yc0runn3r
dmaHD full 3D sound mixer [10]
2 ch / 22050 Hz / 16 bps
No sounds loaded yet.

Sound initialization successful.
--------------------------------
Sound memory manager started
Loading vm file vm/ui.qvm...
VM file ui compiled to 868486 bytes of code
ui loaded in 17222880 bytes on the hunk
UI menu load time = 2171 milli seconds
UI menu load time = 140 milli seconds
16 bots parsed
14 crosshairs parsed
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: Precision-M4400
IP: 127.0.1.1
Started tty console (use +set ttycon 0 to disable)
XF86VidModeSetGamma: 1.200, 1.200, 1.200.
------ Urban Terror Auth System ------
The key in the file "authkey" is empty.
--------------------------------------
----- CL_Shutdown -----
Closing SDL audio device...
SDL audio device shut down.
RE_Shutdown( 1 )
-----------------------
Shutdown tty console

#2 User is offline   Nitro Icon

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  • Account: nitro
  • Main tag: |P|
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  • Joined: 15-March 10
  • Posts: 1,133

Posted 20 October 2019 - 12:23 PM

Why are you trying to run an older version of the game? the latest version is now 4.3.4
Lian Li pc-o11dw Der 8auer Edition · Gigabyte x570 Aorus Xtreme · AMD Ryzen 9 5950x 16-Core
32GB DDR4 3800MHz CL16 · 2x 1TB Samsung NVMe RAID 0 · 16GB Radeon RX 6900XT Liquid Cooled

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