hello I started in this mapping world, I have a problem when adding models, I downloaded the model from archive3d and in 3dmax I did the conversion to md3 loading the textures correctly since I can see them when I test the map, in gtk radiant I see the model perfectly but when I compile the map, the model is full of holes and is not well appreciated, attached image.
How can I solve this problem so that the model can be seen well?
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