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Wow. You're so concerned about leaking information... Have you performed a full audit of every piece of software you have on your system? Chances are you haven't, so you cannot be 100% that something you use every day isn't phoning home with updates on where you've been and what you've been doing there?
No I haven't, but I'm reasonably certain that I'm aware of everything that goes on with my system.
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PB is a tool. OpenOffice is a tool. You trust OO, yet you scoff at PB?
Um, how are those alike in the least? PB is closed source, OO is not. PB's primary goal is to stop [casual/script kiddie] cheaters, but it does far more than that. OO, OTOH, does exactly what people expect it to do.
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Apparently you forget when Quake 3 was plagued with hacks of all sorts.
Yeah, I do, because out of all the Q3 mods and baseq3, I only ever played (and still play) UrT regularly. From that perspective, I don't think that the cheating problem was as bad as you suggest, but it was quite a while ago.
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Look, if you don't want to play on PB servers because you're afraid that it's sending information about who you are to the server you're on, that's fine
It doesn't send information about who I am; it merely assigns a persistent and global unique ID that is tied to my CD key. It also assigns another ID based on hardware config (
for multiple games, presumably), but that at least is accessible by EB only for now.
I don't have a problem with the tracking by IDsoftware nor EB. I have a problem with the tracking by server admins and by anyone who cares to set up a public or private GUID database. PB could still function just as well without making it GUIDs so easily accessible by Joe Random Data-Miner.
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enjoy playing with the 12 year olds that spin 180's and then put a bullet in your forehead with one keystroke (yes, they're still out there).
Actually, I suspect that most, if not all, hardcore cheaters have either moved on to other games or simply work around PB's apparently rather feeble protections. But don't let my personal opinion stop you from spouting off about
your paranoia.
In any case, I'd rather play with cheaters than play with people who willingly allow their gaming habits to be tracked by multiple parties. Especially when anyone with rcon access can configure the server to send the data to literally anyone without the players' knowledge (runDMC's GUID database only requires the server's rcon password, for example).
Not that many players are even aware of this. After all, it's not like people have any way of knowing that the server they're playing on is sending data to runDMC. I haven't found one server yet that announces the fact that they're sending the data to a GUID database (there was one such server in the past, though).
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First you complained that sending a blank UserAgent from Firefox (we can't let people know that we're using Firefox 1.5.x on GNU/Linux with kernel version 2.6.x because they don't need to know it) to these forums broke the forums.
That's an
ad hominem argument not relevant to the current topic at hand. I have exhaustively discussed this issue with you in another thread, besides.
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Now you whine about software being infected with PB and sending all sorts of information about you to the server you're connected to.
Well, I'd much rather whine about something that is actually happening than whine about cheaters who may or may not even exist.
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You know what I think? Honestly? At the chance of sounding rude and somewhat perturbed, you may as well crawl under a rock and hide there. That way, no one will know anything about you, which the way I reckon, is exactly what you want.
I'm not that paranoid. I suspect that a lot of server admins are far more paranoid than I, yet they get what they want, and I don't. Why is that? What makes their paranoia > my paranoia?