For some reason, whenever anyone (myself included, over the lan) joins my server, the map loads twice before letting them in. Why's this and how do I fix it?
Also, is there a way to disable the separation of the spectator/dead chat and regular chat? If we're playing vs. bots it's not a big deal to hint to the living (especially if the bots are stuck somewhere.)
Thanks
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Double map loading problems, and something else
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