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3rd party maps Rate Topic: -----

#21 User is offline   bierla Icon

  • Account: bierla
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Posted 12 August 2007 - 06:23 PM

Quote

ut4_dicks.pk3 - originally (ut_docks) from BattleCow, (badly) updated for 4.0 by XXX


why badly ? looks / runs nice here... well the name sucks ye  :|
if you decompile a map it is so f'k every single texture is not passing objects, no lights and so on....
alot work in it though if he didnt got the original *.map file


well...

Remake/updated old maps:
ut4_paradise.pk3 - originally from eXKalibuR , updated for 4.0 by BladeKiller
ut4_sliema.pk3 - originally from Ozedood/Mungozen, updated for 4.0 by MidgetKiller
ut4_subway.pk3 - originally from Laerth, updated for 4.0 by Laerth
ut4_dicks.pk3 - originally (ut_docks) from BattleCow, (badly) updated for 4.0 by unknown...

Small 1on1/2on2 maps:
ut4_arena1.pk3 - by Shadow Dragon
ut4_arena2.pk3 - by Shadow Dragon

Fun maps:
ut4_kotp.pk3 - by Shadow Dragon
ut4_orb.pk3 (CTF only) - by $Null

Jump maps:
ut4_deathjumps.pk3 - updated for 4.0 by AnnId!ot
ut4_elitejumping.pk3 - updated for 4.0 by AnnId!ot
ut4_freakjumps.pk3 - by AnnId!ot
ut4_spacejumps.pk3 - updated for 4.0 by Muffie
ut4_walljumps.pk3 - updated for 4.0 by AnnId!ot

Unknown: (i would call it a fun map )  :wink:
ut4_somtingwong.pk3 - by FSK405|Spider & [Desrat]Ateup - rly badly updated... even no skybox and no shaders... :-P


man i do all your work  :lol:


what a shame we lost alll the >3.7 maps (had around 2GB of them)..... was it rly necessarily to change light settings... and dont add old textures... ?
nah whatever its too late..........

#22 User is offline   Woekele Icon

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Posted 12 August 2007 - 10:28 PM

Badly cause the scale hasn't been adjusted well and because the lighting is too dark appparently.

Tnx for helping out :)

#23 User is offline   L3mMinG (old) Icon

  • Joined: 20-February 04
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Posted 17 August 2007 - 01:57 AM

What happened to that lavatubes map ?

#24 User is offline   Sole (old) Icon

  • Joined: 09-August 06
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Posted 17 August 2007 - 03:29 PM

it became ut4_snoppis

#25 User is offline   Woekele Icon

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Posted 17 August 2007 - 04:46 PM

laerth did not update subway btw...

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#26 User is offline   nemesis Icon

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Posted 17 August 2007 - 04:51 PM

Quote

laerth did not update subway btw...


thought so.

#27 User is offline   bierla Icon

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Posted 17 August 2007 - 06:10 PM

Quote

laerth did not update subway btw...


ops, he copyed readme errr  :wink:

#28 User is offline   Woekele Icon

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Posted 19 August 2007 - 10:44 AM

zomg, whoever repacked village without permission must have been really stoned. Replacing tutor and the roads with icy-blue textures? WTF?!

#29 User is offline   bierla Icon

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Posted 19 August 2007 - 12:14 PM

:lol:  looks ok to me

ut4_deathjumps_hell was made by deqth

#30 User is offline   Woekele Icon

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Posted 19 August 2007 - 06:55 PM

fixord deathjumps_hell.

And guess I just have to get used to spacey blue in old wood buildings and old stone roads :)

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