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ut4_dicks.pk3 - originally (ut_docks) from BattleCow, (badly) updated for 4.0 by XXX
why badly ? looks / runs nice here... well the name sucks ye
if you decompile a map it is so f'k every single texture is not passing objects, no lights and so on....
alot work in it though if he didnt got the original *.map file
well...
Remake/updated old maps:
ut4_paradise.pk3 - originally from eXKalibuR , updated for 4.0 by BladeKiller
ut4_sliema.pk3 - originally from Ozedood/Mungozen, updated for 4.0 by MidgetKiller
ut4_subway.pk3 - originally from Laerth, updated for 4.0 by Laerth
ut4_dicks.pk3 - originally (ut_docks) from BattleCow, (badly) updated for 4.0 by unknown...
Small 1on1/2on2 maps:
ut4_arena1.pk3 - by Shadow Dragon
ut4_arena2.pk3 - by Shadow Dragon
Fun maps:
ut4_kotp.pk3 - by Shadow Dragon
ut4_orb.pk3 (CTF only) - by $Null
Jump maps:
ut4_deathjumps.pk3 - updated for 4.0 by AnnId!ot
ut4_elitejumping.pk3 - updated for 4.0 by AnnId!ot
ut4_freakjumps.pk3 - by AnnId!ot
ut4_spacejumps.pk3 - updated for 4.0 by Muffie
ut4_walljumps.pk3 - updated for 4.0 by AnnId!ot
Unknown: (i would call it a fun map )
ut4_somtingwong.pk3 - by FSK405|Spider & [Desrat]Ateup - rly badly updated... even no skybox and no shaders...
man i do all your work
what a shame we lost alll the >3.7 maps (had around 2GB of them)..... was it rly necessarily to change light settings... and dont add old textures... ?
nah whatever its too late..........