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ut4_vertigo Rate Topic: ****- 1 Votes

#21 User is offline   wraith4.x (old) Icon

  • Urban Soul
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Posted 11 June 2008 - 07:24 PM

make sure your server isn't set at 64bit binary....it must be 32 in order to work

i had the same problem when i first put the map on my server :-)

it was when you would be fired out of the cannon....as you would enter the tunnel, everything went haywire.....switching to 32bit fixed that problem

other than that, sometimes those cannons are a little buggy and you need to move your character around a little in order for you to be shot out of the cannon..

gl :-)

#22 User is offline   Woekele Icon

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Posted 12 June 2008 - 02:24 PM

Quote

make sure your server isn't set at 64bit binary....it must be 32 in order to work


Heh, it shouldn't make a difference. If it does, that's a bug in the engine, I think :)

#23 User is offline   wraith4.x (old) Icon

  • Urban Soul
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Posted 12 June 2008 - 07:43 PM

ye it didn't make sense to me either :?

but changing it to 32 fixed the problem..

#24 User is offline   !@#LeSk8trE#@! (old) Icon

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Posted 14 June 2008 - 09:36 AM

How did he make a T.V. on his map like that?
I'm new to map-making :].
In fact, I'm making my first map right now. :]
I'd Really like to put that T.V. in there :D.

#25 User is offline   MutantMan (old) Icon

  • Joined: 24-March 08
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Posted 14 June 2008 - 04:42 PM

Quote

make sure your server isn't set at 64bit binary....it must be 32 in order to work

i had the same problem when i first put the map on my server :-)

it was when you would be fired out of the cannon....as you would enter the tunnel, everything went haywire.....switching to 32bit fixed that problem

other than that, sometimes those cannons are a little buggy and you need to move your character around a little in order for you to be shot out of the cannon..

gl :-)






DUDE U FLIPPIN ROCK!!!! Thanx a lot, it worked

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#26 User is offline   wraith4.x (old) Icon

  • Urban Soul
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Posted 14 June 2008 - 09:31 PM

:-)

so which problem was it?....the 64bit deal or were you just getting stuck inside the cannon?

#27 User is offline   MutantMan (old) Icon

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Posted 15 June 2008 - 03:10 AM

Quote

:-)

so which problem was it?....the 64bit deal or were you just getting stuck inside the cannon?


it was the 64 bit thing, btw would that effect anything else?

#28 User is offline   wraith4.x (old) Icon

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Posted 15 June 2008 - 03:33 AM

vertigo was the only map that i know of affected by 64bit...that was 4 months ago

not sure about maps after the fact

#29 User is offline   Delirium Icon

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Posted 16 June 2008 - 10:53 PM

Quote

i just said there is teh secret not what there is.......  :cry:

ohhhhhhhh plz tell

#30 User is offline   wraith4.x (old) Icon

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Posted 27 June 2008 - 03:47 AM

heh i just gotta that this map is easily on my list of top 3 favorite jump maps all-time :evil:

sliceyjumps is on that list too 8]

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