increase ammo and movement penalty in sr8. plus reduce amount of time required in zoom
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What's your main beef with 4.0?
#14
Posted 17 December 2007 - 06:54 PM
My main beef is borked bans. The rest is fine with me, I'd f2 any more weapons tweaks personally, they've been up and down the scale for years. Just let it be. Gameplay is superb, weapons are great, the UI is great, I dunno what else one could ask for save for expanded radio calls to include some classics maybe. I know a lot of people suffer with frame rate issues and things like vis blocking in maps were discussed to death at release time.
Things like duplicate names etc have already been discussed.
The TK forgiveness threshold/reconnect bug could use some attention. I know some people question whether or not that bug exists, I can confirm that it certainly does.
It's a great game, they've done a fine job, don't fix what isn't broken. I'm sure I'll think of stuff to yip about if I spent any time on it.
Things like duplicate names etc have already been discussed.
The TK forgiveness threshold/reconnect bug could use some attention. I know some people question whether or not that bug exists, I can confirm that it certainly does.
It's a great game, they've done a fine job, don't fix what isn't broken. I'm sure I'll think of stuff to yip about if I spent any time on it.
#15
Posted 17 December 2007 - 08:43 PM
After years of tweaking I think you've got the balance of UrT pretty much spot on. There are plenty of games out there with one stand out superior class / weapon....UrT isn't one of them, which is one of the reasons I love it
The only thing I want for UrT is working anti-cheat and for the Devs to win the Lottery so they can buy a license for id tech 4 and re-make the game on a modern engine to appeal to those who can't get past UrT's 7-year old graphics.
The only thing I want for UrT is working anti-cheat and for the Devs to win the Lottery so they can buy a license for id tech 4 and re-make the game on a modern engine to appeal to those who can't get past UrT's 7-year old graphics.
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#20
Posted 17 December 2007 - 09:59 PM
Classic radio commands is a must I think I <3 I GOT ONE OF THEM BASTARDS!
Also maybe a way to save the stats info so you can review them on a later date. Just something for fun I think.
My main beef that has been with 3.0+ is that people don't like those long flag battles. Back in the 2.5ish days the use to happen a bit and I found the most entertaining part of the game. Would really test evenly matched teams extremely well and that cap you got when you returned the flag was worth more than a billion quick caps.
Lack of UT_Docks too, was a good and fun map never seen anymore. Same with giant old Intermodal. Eagle too, excellent CTF map I think.
Also maybe a way to save the stats info so you can review them on a later date. Just something for fun I think.
My main beef that has been with 3.0+ is that people don't like those long flag battles. Back in the 2.5ish days the use to happen a bit and I found the most entertaining part of the game. Would really test evenly matched teams extremely well and that cap you got when you returned the flag was worth more than a billion quick caps.
Lack of UT_Docks too, was a good and fun map never seen anymore. Same with giant old Intermodal. Eagle too, excellent CTF map I think.