Posted 18 December 2007 - 07:49 AM
a better idea then that, allow spawn protection to be set different for different game types, if a vote for ffa is called for example, respawn protection should be lowered as you cant spawn camp in ffa because spawn locations are random, and often newly spawned players are pushed straight into battle with a massive advantage. Leave it on for tdm and ctf though, oh and the first respawn, at the begining of the game should not have respawn protection, as everyone starts at the same time at the same situation, often for instance in dressing room with too much spawn protection you can get into battles with the other team when both of you still have spawn protection.
Also as I've said before, allow funstuff to be seen after death, its really silly when all your funstuff just disapears as soon as you die.
I dont have any problems with weapons, perhaps spas is too powerful at long range but people often dont use it this way.
just tweaking at this point