I run Urban Terror on a 256 mb AGP Radeon. I can run it at full settings no problem. Thing is, two of my friends have the same Radeon card, except in 16x PCI-E. Neither of their computers can run UrT as well as mine. All of our specs are virtually the same, because I got hold of theirs for them a month after I got mine, and we run on the same drivers. Is this something to do with q3 being released before PCI-E?
Also, since they don't have Q3 and I do, I put all of the .Pak files in their q3ut4 folders and they can join my Q3 server through UrT... will this still work in 4.2?
Advertisement
Page 1 of 1
Because it's based on quake 3?
AGP and quake in UrT
#3
Posted 18 December 2010 - 09:40 AM
The game is heavily depended on CPU (this may change a bit in next version).
Also, you don't need Q3.
Also, you don't need Q3.
- Optimized exe; builds of ioq3 engine for urt With GoogleTranslate, Bumpy, dmaHD, iKALiZER, Raw Mouse, Bug Fixes, ..
- Networking, lag meter, and gaming consistency guide
Page 1 of 1