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Urban Terror News

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CMM Map design competition

in Maps & mapping - posted Saturday, 23 November 2013 by FrozenSand

You — yes, you — may have wanted to build your very own map for years but lack the skills, persistence, or simply time. Now you can: CMM is holding a map design competition open for anyone.

Groups of any kind (clans, communities, just a couple of friends) are eligible. There’s no limit to the number of designs a person or a group can post as long as they conform to the minimal requirements.

To enter, you have to post a layout sketch and as complete description of the theme as you deem necessary — at minimum, a couple of words about what the map would depict plus some photos. Paintings/drawings or screenshots would also do; however, you’re not supposed to ask for a remake of an existing map from another game, this is all about your awesome idea.

The winning entry will be built by CMM members. You will be able to work together with the mappers and make the decisions that will affect the final result, should you choose so. The full credit and rights to the map will belong to you or your group.

To take part in the competition: Click Here

Feel free to leave your comments Here

UTSC 2nd seasonal Sr8 Only Tournament

in Leagues - posted Tuesday, 05 November 2013 by FrozenSand

UTSC is proud to announce the 2nd seasonal Sr8 Only Tournament, scheduled for December. Signups will remain open through the month of November. There are 16 spots available. Please visit us at for more details. Teams are required to have at least 4 players to sign up for this tournament.

Also, there will be a KO tournament held on Nov 9, the information for which can be found here:

As always, information on UTSC and its events can be found at and #utsc on quakenet. And, stay tuned for updates on the coming match between FS-Team and the Champions of the previous tournament (.net, formerly |DB|).

Feel free to leave your comments in our forum.

Urban Terror 4.2.015 Release

in Urban Terror - posted Friday, 27 September 2013 by FrozenSand
FrozenSand is happy to announce that we have a brand new update ready for you! Urban Terror 4.2.015 is now available for download!! This release will reinstate the Auth system and fix a few bugs discovered in 4.2.014.

Simply run the UrTUpdater, follow the onscreen instructions: it will update your game automatically.


New authentication protocol securized
Fixed the alignment of a window texture on one of the buildings in the nonplay area of Turnpike
Decreased the specular effect on the SPAS12
Decreased the specular effect on the Colt 1911 and darken the current texture
Fixed Colt 1911 whiteout bug
Re-timed Colt 1911 reload animation
Increased Colt 1911 spread
Updated Mac11 sounds
Reduced Mac11 spread
Fixed respawn protection hits being displayed in Jump Mode
Enabled missing radio calls in Jump mode and enabled UI radio menu
Correctly stop Jump timers on Timelimit Hit and map restart
Fixed wave respawn timers not showing in freecam
Improved FFA/LMS spawn selection system
Improved ut_itemuse (supports string arguments now, e.g. "ut_itemuse nvg")
Enhanced game load fail messages (VM_Create failed on UI and Invalid game folder): will now display a User Friendly message
Added support for Console and UI fields pasting on Linux (requires xclip) and Mac OSX (CTRL+V)
Added g_shuffleNoRestart 0/1: if set to 1 shuffleteams will not restart the map
Added g_inactivityAction 0/1: define inactivity action (0: kick, 1: move to spec)
Added cg_noci 0/1: it disables the Connection Interrupted center screen text
Added cg_cleanFollow 0/1: it disables some of the instructions displayed when following players
Added cg_exposeBots 0/1: visual bot identification
Added cg_drawMapLocation 0/1 (configurable in minimap settings UI): shows current map location near health bar
Added cg_killsound (configurable in weapon settings UI): will play a local sound when the hit enemy is killed
Removed racejump: using only racefree for solo modes
Added Match Mode Ragequit protection (on a paused game, when an entire team disconnect from the server, reset match status and clear the pause)
Added missing log lines for VotePassed and VoteFailed (for external bots)
Display the current nextmap upon g_nextmap callvote
Do not reset scores when going substitute
Changed the vests and helmets for the SWAT and Red Dragons to 4.1 solid colours
Changed the vests for Free team to dark grey
Changed colours to team names in the player set up menus eg: orange is now Fugitives
Disable bind execution when radio UI is opened
New damage values for Groin (97%) and Butt (90%) when using SR8
Allow walljumping without actually jumping before (falling): 4.1 behavior (eg. turnpike window stairs to WC jump)

This update brings also a new gift: a new map created by our Nounou named Ghosttown. Ghosttown is a big playground imagined for 12 to 18 players which includes vertical gameplay and many possibilities to jump. It was first designed to be played in deathmatch modes and capture the flag.

Feel free to leave your comments in our forum.
Warning: Server Admins / Third Party Server Browser Users: Master Port Changed to 27900

Signups for the Urban Zone League Seasons are open!

in Leagues - posted Wednesday, 18 September 2013 by FrozenSand

We hope you've got your guns polished and your minds sharp because Urban Zone is back with seasons 19/12/4 of their CTF, TS and BOMB leagues. Signups are now open so head over to the Urban Zone Website to sign your team up.

Signups will close on September 29 and are open to all teams, regardless of location. To make playing easier for everyone, US and Moscow servers are completely equal to European servers now. For more information on this season, see the signup newspost

Comments and suggestions are welcome in our forum.

EuroCup XXVIII @ Clanbase

in Leagues - posted Monday, 09 September 2013 by FrozenSand

Clanbase are about to hold their first competition with a prize fund.
Quote of Clanbase:
This season, for the first time, we are in the comfortable situation of having the ability to give out prizes for our winners. You will be able to win little money and also game servers. Thanks to KronoZ and La$er who organised the prizes, their effort was vital and had a determining influence on making this actually happen.
Also special thanks to Frozen Sand, who endow a considerable part of the prizes and will support us with the coverage of this cup, it is greatly appreciated.

EC Gold Winner - 250 € & a Game Server for 6 months (until we have a new winner)
EC Silver Winner - 100 €
EC Bronze Winner - 50 €
Good luck to all involved and may the best team win! You can read more over on the Clanbase website.

Please discuss this on our forums.

Universal Cyber League 1v1 Competition

in Leagues - posted Wednesday, 04 September 2013 by FrozenSand
UCL League is holding a 1v1 cup every month and it's ready for the first competition after the Summer. It starts Sunday Sept 8, 2013 and there are still free slots for players.
You can read more here.

Feel free to leave your comments in our forum.

Fruk and Nitro Join FrozenSand

in Urban Terror - posted Thursday, 22 August 2013 by FrozenSand
Frozen Sand is pleased to announce that Fruk and Nitro have joined the Urban Terror development team !

Fruk is a computer engineer, currently employed as a software developer & sysadmin, keen on C, python and Java programming.
He will be working on general bugfixes, the demo parser, rewriting GTV, and also Urban Terror HD.

Nitro enjoys helping with server related support and has run many game servers over the years.
He will focus on supporting members of the urban terror community with game server hosting & management, troubleshooting both client & server side issues, and maintaining feedback regarding server features and requests.

Feel free to welcome Fruk and Nitro in our forum.

B1naryTh1ef Departs FrozenSand

in Urban Terror - posted Monday, 19 August 2013 by FrozenSand
B1naryTh1ef has departed FS to pursue other interests. He quit the team when he was confronted with the fact that his real name was in the leaked files.

His name can be found multiple times in the NetBeans project properties file:

Not to mention his user name also shows as an owner of the files:

No one else on the team uses NetBeans as development IDE and this nbproject directory has never been committed to our GIT repository. So, this compressed archive released with 4.2 source code belongs to someone who's name is andrei (as visible from the 2 screenshots above).

Twitter profile:

Also, it's pretty easy to find a match, by simply asking google to do the job for us:

There are at least three copies of an IRC chat log floating around the internets (the earliest is from June 17, 2013) of a plot to get B1naryTh1ef to steal the code so they could sell Urban Terror under a different name on Steam using a wrapper to pull the assets from our website. We cannot verify the source of the log, but it does fit with the facts that we do know.

This is an unfortunate development. As a member of the Dev Team he could have fulfilled all of the great ideas he had for the game. He could have gotten help from the more experienced coders when he ran into problems like he did with Gungame and his new logic entities for maps. None of his projects have been finished despite help being readily available.

We have decided not to open a discussion thread for this news. Please do not start one. Many Thanks!

Get Legit Bro!

in Masters & Auth - posted Monday, 19 August 2013 by FrozenSand
So here it is... 140+ auths all banned permanently for confirmed AC detected cheating.

12fps, 14159nutz, Acesofice7, Arrozdoce, Arthi0m, Asford, Baco95, Bar, Bavool, Bazzecose, Bigbang95, Bistoufly, Bloodshoteyes, Blurhyper, Born2slaynoobz, Breitling, Ccsun, Centurion, Choose, Chuckie, Crappyy, Crazypure01, Cuddlybunny, Dadebian, Damien, Derattizator, Eareolus, Edward86, Epicfinley, Eric29, Eriksk, Etern1ty, Ezzel, Fababy, Faguet, Fantocheurt, Feefee, Filouwax, Foryou, Freezing69, Gancho, Googlymoogly, Gosh, Haduzz, Hansmann, Hiatysu, Iksbee, Imperial, Inoov8, Inyl, Isr8, Italianna, Jafos7e, Jeffoneil, Jinx33710, Kasa313, Knight488, Lane, Liddz, Lucasgxpgm, Luu.-, Mael, Marder1, Markok765, Matteoxxx96, Maxwel, Mcvadsr, Melikechoco, Melo, Memnon, Mettmann, Mirkodp97, Monte, Mustafa, Mustaff, Mustangcalif, Mysteri0, Myth, Neqzh51, Neverfail, Nexxis, Niggachu, Orochimaro, Parafuso, Patriciopl, Pekarna, Phantomlord, Polly, Poloralphlauren, Poyraz3405, Qyu, Ramonarcotic, Rasengan, Riverzz, Robb, Rogg, Rotules, Rundog2293, Runglin, Runningchile, Sammy, Sanzio, Scrubs, Sephy, Sharpness, Shinigamy, Shunk, Simoes, Skapunk, Slaped, Sm0keweed, Stickyz, Swaggie, Syndr0me, System32, Tapitabond, Tener, Tensorized, Tgdarkness, Thekiller026, Tiggerthemad, Tmplayer, Top, Toutanflow, Tribecraft, Trippo, Truestallons123, Truiepique, Trusty, Tsuni, Tygas12, Unrealhaxx0r, Urtrandom, Veen-, Volskium, Walter42, Wanttedd, Warlockjp, Weedwalker, Worldziin, Wormsattack, Wuodland, Xside, Xxenergik, Xxownsxy, Yoreaq521, Zekr0m

Get with the program and quit cheating please? K Thx Bye!

Please discuss this on our forums.

Git Repository Hacked

in Urban Terror - posted Saturday, 17 August 2013 by FrozenSand
As you may be aware of the event unfolding this weekend we have had a data breach which resulted in all of our sources stolen. This has been confirmed both by our own investigations of the server in question and of course the public release of our code base.

Today RaideR received this email:
Quote of Hacker:

turns out u guys dont own us
the community fights back
we wont take your s***
u ban us from ur game
u hide your codes
u run
its time for the community to take over
you let idiots like elf and raider run your servers and you expect security
you expect me to run away from a home ipd box
i lold.
you wont figure out how i got in
you wont rid yourselfs of me
guess what happens next
you loose control
no more dictatorship
no more closed source
only community
only success
no more fs
goodbye fs
we wont miss you
Link to source removed as it's a criminal act and we can't verify it's free from viruses.
good bye
Of course this is going to have some long lasting and major impact on how Urban Terror is developed going forward. Honestly, they have had a victory, let's not be naive about that. They got what they wanted and pretty sure it has the desired effect. To say otherwise would be foolish.

However, it is the strong reservation of this team that we will not simply "roll over and die" which seems to be the personal mission of "persons unknown". We won't go after them, such a pursuit would be futile, but almost certainly we will not quit simply because some bullies want us to.

In the coming days we will have some major changes (obviously) in the way that this team will move forward on our project. In addition we would like to make the following statement.

The source code for 4.2 was taken and published without consent and the theft has been reported to law enforcement. While we won't actively pursue the case, this data is stolen property and we ask that should you come across these sources that you do not use them. Crime has been committed here and while we have little to no interest in pursuing the individuals responsible we appreciate any information people have regarding the incident.

This is an attack on Frozensand and this community, we have been abused and forcibly violated. No less by people who claim to be acting in its best interests.

Further information will follow this public statement in the near future!


Team FS

You can discuss this on our forums.
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