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newspaper Urban Radio on Radio iTG

bullet_none in Urban Radio - posted Tuesday, 22 November 2005 by FrozenSand
Join Oswald as he takes you "inside the game" with Urban Radio, the show that centers on all things Urban Terror. The show has been on hiatus for the past 6 months, but with an influx of news, along with leagues starting up, the show will return each week. As with past shows, we ask for community participation. Each week, we will (hopefully) showcase a community server as the Urban Radio Server of the Week. I believe all the bugs are worked out of my shoutcast system, so we could even be taking some calls during the show. We will also talk to development team members and get their take on development. All that and the latest news from the Urban Terror home front! If you are not able to catch the show live, all casts are made available on the 'Files' section at Radio iTG (no registration required). Information contained in the show will be posted in a Radio Roundup news post following the show. Watch for upcoming show information or type !radio in #urbanterror on ETG. This week also begins live coverage of the Clanbase Fall 2005 Open Cup. Matches scheduled to be covered live on Radio iTG include: Wed 23 Nov - Die NixBlicka v Nemesis Corp Thu 24 Nov - The Syndicate v derbe`urt Sun 27 Nov - SOM GORSI v Gamesense Check Radio iTG, Clanbase Fall 2005 Open Cup or the Urban Radio tab on our web site for start times (all times noted in PST not GMT).

newspaper Locked and Loaded!

bullet_none in Leagues - posted Sunday, 20 November 2005 by FrozenSand
Cup Clanbase

newspaper Worlds of Wonder

bullet_none in Urban Terror - posted Saturday, 19 November 2005 by FrozenSand
For those who seem to still be under that proverbial rock, we ARE working on another release for Urban Terror...the Quake III variety. I am sure this is news that is long overdue, right? What started out as a rather small "update" continues to grow to behemoth size.



The level designers have been busy at work, updating, modifying, gussying up their levels. Some of the more notable levels that have received some sort of update have been Algiers and Austria from Tub. He is currently looking at supplementing the release with an updated version of Alps that was created by Flash. No word on futher work on Abbey (CTF). ShminkyBoy has been tweaking and toying with Suburbs, while newcomer, Riche has been putting his time into Thingley (which I know some have seen playing on the test server) and Elgin.



We have enlisted the assitance of Sinni who is doing some techincal work on Santuary (orginally done by Bar-B-Q). Would you believe there has been further work accomplished on Rommel? Yeah, seems BladeKiller cannot put it down. As RabidCow explains, "ok, that's been an exercise in pain...BK was having trouble compiling Rommel because the bridge kept getting sparklies and cracks that couldn't be fixed...I decided I would replicate it in [3D Studio] max...it's the same visually but the tris (296 compared to 880) are less than half, so its been worth it, all sparklies are gone!" There have been some other strucutal portions of Rommel rendered in Max, such as the large, curved pieces on the tower.

newspaper 20 Questions & 19 Answers

bullet_none in Urban Terror - posted Saturday, 19 November 2005 by FrozenSand
As we have eluded to a few times, we are still working on two separate development cycles. We still have some ?things? we want to implement for Urban Terror (for Quake III). Development has also been underway for some time on the ?demo? or new version of Urban Terror using some of what we created using the MX demo we worked on last year.

This Q&A session will focus on both prongs of development and will feature a ?Q3UT3? for the Quake III version and a ?UrT? for the new version. Ready for some answers?
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newspaper From Under the Rock

bullet_none in Urban Terror - posted Friday, 18 November 2005 by FrozenSand
There have been many changes over the last 6-8 months in the Urban Terror Community. If you have been under a rock, we will quickly bring you up to date on development.

newspaper TWL Playoffs Starting

bullet_none in Leagues - posted Friday, 18 November 2005 by FrozenSand
Hey Guys and Gals TWL (http://www.teamwarfare.com) has just wrapped up it's 7th CTF and 5th TS season and the Playoffs are starting the week of Nov 14th. Good luck to all the teams

newspaper Alive and Kicking

bullet_none in Urban Terror - posted Tuesday, 08 November 2005 by FrozenSand
The question has been poised numerous times, "Is Urban Terror dead?" In short, no the mod is not dead, the team did not go AWOL. Granted, the community is smaller than it once was, but there can still be games found on the Internet.
bullet_disabledSponsored link
https://www.urbanterror.info/home/

newspaper New Weapon Model

bullet_none in Urban Terror - posted Tuesday, 20 September 2005 by FrozenSand
Here's a little update of one of the new weapons we have been working on. This is a Benelli M9 shotgun which is almost finished. The low poly model is by Lt1 and the high res is by Macgregor for the bump mapping. The skin is by BladeKiller.

newspaper Urban Terror 24/7 Servers

bullet_none in Urban Terror - posted Saturday, 30 July 2005 by FrozenSand
Few months back Wildcardz started a 24/7 Superman server. It has been really popular and after a few forum posts, I decided to expand on the number of servers. By request there are three 24/7 servers online now.

Superman (GOSU) - 69.13.126.150:27960
Superman (Non-GOSU) - 66.34.225.249:27962
Sands (Non-GOSU) - 66.34.225.249:24960

As always I am open for suggestions.

Enjoy.

newspaper Stronger Than All CTF Season 9 Championship

bullet_none in Leagues - posted Sunday, 24 July 2005 by FrozenSand
On Sunday, July 24th at 9:30pm EST, Season 9 of Stronger Than All will be coming to a close. The championship match will be between the defending champions and #1 ranked .:blam:. and the #2 ranked /VeX/. Both teams are coming off incredibly close matches in the semi-finals. .:blam:. defeated the legendary Ecstasy (9-5) and /VeX/ defeated the powerhouse Veneration (9-8) in one of the closest matches in the history of the league. .:blam:. and /VeX/ last played each other back in May and the match was the highlight of the regular season. .:blam:. won the first map, 3-2, in sudden death overtime. /VeX/ came out strong second map and took it to .:blam:. with a 4-3 win. The 3rd and final map again went into sudden death with .:blam:. squeaking out a win 2-1. If this coming Sunday is anything like the match two months ago, viewers will be in for a real treat. The match will be played on Crenshaw. Tune in to GTV by opening up Urban Terror at 9:30pm EST and typing: /connect sta.vex-gg.com Good luck to both teams!

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