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Urban Terror
Urban Terror's 21st Birthday!



in Urban Terror - posted 1 month ago by FrozenSand
Today is the 20th of August 2021 and Quakecon 2021 is in progress.
21 years ago the Urban Terror was released on Quakecon 2000. So that means...


🎉 Urban Terror is 21 years old today 🍰



Yay, but what it all means? Can UrT finally drink and drive? YES!
Although, is this the important part?

...

21 years have passed...

...


... that is a long time and a lot had happened.

What do you remember?

What is your best memory throughout these past years? How many people you've met online? And how many became your friends? What was the map you had the most fun on? (even from the 4.1 days)

Share your memories with us on the forum or on Discord.

...

It has been a journey too for the FrozenSand team ... over 100 hobbyists and enthusiasts contributed to UrT's development. A lot of creative and unique souls have put their heart into UrT's DNA.

Though, not just the developers contributed creatively. There are over 1 600 maps and their variants in the widely used map repository UrT.li . And the enormous number is a proof that mappers for sure had been busy as well.

One nearly might forget about all the websites for clans and tournaments. Full of great art, articles and thriving community members on the forums. Or the modified game servers and other tools like B3 or Spunky. Every clan had created something extra just for their players.

And not just creatively, many picked up the server administration related chores. Helped to create a welcoming environment for the new players. That is a very important part as well.

But, when it comes to it. The greatest joy is from seeing a full server of players just enjoying the game. So while mentioning all of the different areas where people have contributed... it is more then fair to mention all of the players which prevailed and play UrT to this day. Since that is the reason why all of the folks above actually do what they do.

...

Some players might not have been around right from the start. So the next section is for you. Prepare for 4:3 screen ratio!!

The old UrT

To really reflect UrT's origins and early 2000s we've compiled some nice videos that should illustrate what UrT looked like in the past. Since in 2021 we perceive it a bit differently. But more on that later.

Jump through the videos, ignore the 2000s music and look for small changes and details like player skins, weapon models, radio call-outs ... etc. Let the nostalgia begin!

youtube.com/watch?v=6EmnS6jtQhg
youtube.com/watch?v=CPq5wS6_TO4
youtube.com/watch?v=DDZLFv5XyUE
youtube.com/watch?v=uDg1T3SVZ2c
youtube.com/watch?v=v9NlKzV5se8
youtube.com/watch?v=uxFCtk_Le_k 😄
youtube.com/watch?v=4Eiyzbv3JlM

Also, it is interesting to listen to the original extended main menu music WHICH HAS LYRICS: reverbnation.com/markklem/song…
(the best part starts around 5:45)
🎵... remember the name ... Urban Terror ...🎵

You might think: But the videos look very similar, what exactly is the big change? Keep in mind that the first version didn't have that complex movement as we have today. The videos are probably from 2.x so it looks more familiar, but not all aspects of the movement are present even there.

Urban Terror 4.X

The videos from the older version show how UrT felt and played.

Compare it to this:
youtube.com/watch?v=tsaJPycHbFw

Noticeably the players on this video have more tendency to move and this reflects how the UrT gameplay is like. The interesting part is that even a "little" features like wall jumping might change the way how players play the game.

Roughly throughout the first 10 years of UrT's existence, it was enhanced with sprinting, ledge climbing, wall jumping and sliding. These iconic moves weren't in the game right from the start.

And this trend continues to this day with the upcoming UrT 5 and its new features which enhance the UrT's movement formula. So to put it into other words... UrT is about adaptation and it always has been.

Wrapping it up...

To summarize this nostalgia rabbit hole, the past 21 years are telling a story about a long sprint rather than a race. It's a story about the legendary developers and the legendary community.

We are glad to be a part of this 21-year-old journey and we are looking forward to how the future will unveil.

Happy 21 y.o. 🎉 Don't drink too much.

FS.

PS: Check back tomorrow to find a special news post, we got a surprise for all mappers!
comments: Feel free to discuss this on our forums

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