J.English, on 26 September 2013 - 11:30 PM, said:
Not too shabby for a first map. I've seen a lot worse.
I would recommend reducing texture sizes to make the resolution look a bit better though. (Press s and scale them to 0.5 is best).
Well done though :)
will do, i also noticed my textures look a lot worse after compile, but i thought that was my bad gfx settings to suit my crappy old laptop... will that steal some fps away, or is it one of those things that just looks bad and doesn't improve performance?
oh yeah, and thanks man... this was a lot of fun, but i cerainly won't do a whole house in/outside next time... so hard to control gameplay flow and a lot of intricacies that aren't worth the trouble in the end... next time i'll do a normal map with alley ways and such... i really want to get good at terrain too... i've had fun experimenting with that
after a while, i realized this wouldn't be the next orbital/tohunga, so i decided to put focus on FFA. As i am an admin at UTSC, i think i'll abuse that authority and put this in the rotation for our next asia-pacific knockout [trollface.png] mueueueue
This post has been edited by xoai: 27 September 2013 - 08:14 AM