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Welcome to Urban Terror

Urban Terror™ is a free multiplayer first person shooter developed by FrozenSand, that will run on any Quake III Arena compatible engine. It is available for Windows, Linux and Macintosh.

Urban Terror can be described as a Hollywood tactical shooter; somewhat realism based, but the motto is "fun over realism". This results in a very unique, enjoyable and addictive game.

No registration required: Download, install, play!


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Latest news

newspaper NationsCup XXI Announcement

bullet_none in Leagues - posted 9 days ago by FrozenSand

A few months have passed already since this summers' World Cup concluded, so it's time to show off your flags again and represent your country in this year's Urban Terror NationsCup.

Schedule

Captains applications from: Now to Saturday, 20th of October
Captains voting process from: 20th to 29th of October
Announcement of Captains: 31st of October

The tournament will start on the 1st of November and will end sometime in December. Make sure to submit your application on time!

Captain Application and Voting Process

If you would like to apply for the captain role of your country, send your application to the Urban Zone staff at: nationscup@urban-zone.org before the deadline. Please make sure to include crucial information such as your UrT auth and your nationality, but also your age and clan, as well as anything else you believe may convince others to vote for you as your nation's leading captain.
The UZ staff will then go through all applications carefully and will look for the most experienced applicants.
comments: Feel free to discuss this on our forums

newspaper Urban Zone Fall Cup

bullet_none in Leagues - posted 1 month ago by FrozenSand

As the leaves start turning red again and summer comes to an end, it is time for some competitive Urban Terror again, with the Urban Zone Fall Cup.

We hope you had a great summer pause, and come back, recharged and focused, to compete for the chance to claim the right of calling yourselves the best team around.
This time there will be a total of 16 teams battling it out and only a few spots are left, so be sure to head on over to urban-zone.org/index.php?name=Competition&event=179 and sign your team up!

The rules, as well as the game modes will stay the same as previous Cups, but if you’re in need of a quick refresh, they are listed on the cups page.

The 2018 Fall Cup will start on Wednesday, September 12th.
We hope to see you compete for the crown.

comments: Feel free to discuss this on our forums

pencil I'm Looking at You - Crosshairs and Weapon Spread

bullet_none in Devs blogs - posted Wednesday, 27 June 2018 by FS HappyDay
FS HappyDay: There are plenty of features I'm working on for the new Urban Terror, but not many are that interesting or visual. That, combined with the fact that writing blog posts takes quite a bit of time, is the reason why you see me so rarely post updates of the progress I'm doing on the game. Recently, I've implemented the crosshairs for Resurgence and that is something worth writing about.  So, let's co […]

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newspaper Urban Terror 4.3.4 release

bullet_none in Urban Terror - posted Thursday, 21 June 2018 by FrozenSand

Although we make the best effort to ensure the stability of our releases, a bug occurring on very rare occasions fell under our radar in the 4.3.3 release.

The 4.3.4 release should fix this bug, which would induce random game crashes and freezes on specific maps (especially Eagle).

To update your game client, simply run the UrTUpdater executable from your game folder. You can alternatively download the full Urban Terror 4.3.4 pack or the 4.3.3 to 4.3.4 update package.
Information: This release contains several important security fixes as well as various bug fixes and improvements. It is highly recommended to update as soon as possible.

Changelog

Fixed the random crash issues which happened especially (but not only) on the map Eagle #431
Fixed several potential buffer overflow exploits
Fixed the bug where unpinning a 2nd nade in a row and switching to another weapon would result in the nade being dropped on the floor. #26
Fixed players being stuck with level 19 in Gun Game when g_randomorder was set to 1 #436
Magnum: fixed the reload animation and the reappearance of the crosshair not being completely synced
Bomb mode: fixed SurvivorWinner events not being written in the server logs in some situations. #293
In order to free up some space in the "serverinfo" variable, and to try to prevent the "info string length exceeded" error messages on the servers, and the subsequent potential bugs:
1 Removed g_bombDefuseTime and g_bombExplodeTime from the serverinfo
2 Changed g_teamnameRed and g_teamnameBlue to g_nameRed and g_nameBlue
3 Removed the "Clan" and "Location" serverinfo vars from server_example.cfg - server admins are free to add them back to their configs if needed
4 Removed auth_tags, auth_verbosity, auth_cheaters and auth_log from the serverinfo as they weren't strictly needed
5 Removed dmflags from the serverinfo string, it's an unused leftover from Quake 2
6 This frees up about 115 chars in the serverinfo string
Fixed output of the "where" client command
Fixed map/next map vote menu ignoring previously highlighted map and calling vote with the first map on the list #122
Menus: fixed inconsistencies in leading space in weapon select screen. #304

Updated engine

Thanks to an incredible community effort led by mickael9, you are now able to play Urban Terror 4.3 on an engine which is up to date with the latest ioquake3 features. This engine brings support for VoIP, Mumble, a new OpenGL2 renderer, and fixes hundreds of engine bugs along the way.

If you wish to try this new engine version (currently in beta), please open your UrTUpdater, go to File -> Settings and select the "ioq3-m9" engine.

Thank you!

Many thanks to the players who have reported issues on our GitHub repository. We would also like to say a special thank you to the DrunkNoobs clan as well as mickael9 and TTimo for their help with debugging the game crash issue.
comments: Feel free to discuss this on our forums

newspaper Coming soon: Urban Terror 4.3.4 release

bullet_none in Urban Terror - posted Friday, 08 June 2018 by FrozenSand
Edit: Urban Terror 4.3.4 will be released this Thursday, June 21st in the evening.

The Urban Terror 4.3.4 release will include some important bug fixes regarding the game's stability and security. The crash issues on some maps and servers were especially tricky to tackle but they should now be fixed.

In order to confirm the bug fixes, a pre-release of UrT 4.3.4 is available now for testing:

Warning: This pre-release is to be used for testing purpose only, do NOT use it for regular/competitive play!
Please visit the forum thread for information on how to download and install the test build. Several servers with various gametypes are available for testing.

Your feedback is welcome!
comments: Feel free to discuss this on our forums

newspaper Urban Zone DreamStars 2vs2 Cup

bullet_none in Leagues - posted Monday, 07 May 2018 by FrozenSand
The Urban Zone League is pleased to announce that it is organizing a 2vs2 Cup; the DreamStars!



Urban Zone is proud to invite you starting on Sunday, May 13th. Everyone is invited to participate and try to win the prize!

The tournament will span several weeks with a variety of maps. To participate, it is necessary that you are using an Urban Terror AUTH account and that you are registered on the Urban Zone website. For this first edition of the DreamStars 2vs2 Cup, the League will offer 50€ for the winning team and 20€ for the second place.

If you have any questions or inquiries, you're very welcome to join the league on its Discord or Teamspeak (ts.urban-terror.fr) servers, feel free to ask the admins anything you want.

Have Fun!
comments: Feel free to discuss this on our forums
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pencil Zbrush and Beyond!

bullet_none in Devs blogs - posted Thursday, 19 April 2018 by FS BladeKiller
FS BladeKiller: Starting OverAnyone following FrankieV's videos will have noticed quite a change in the player model Sarah since my last blog. We had to start over with a new base rig so it has been quite a while since I blogged about my progress. I have eight player model outfits completed and am now working on the human morphs and their materials. I bought Zbrush in 2015 to create the meshes and materials for t […]

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pencil Gear Loadout System

bullet_none in Devs blogs - posted Monday, 09 October 2017 by FS hg`.Gost0r
FS hg`.Gost0r: It has been almost a year since I posted an update on the progress of UrT. Well, that's not because we're not working on the game anymore, but rather a question of how to dedicate the time. Do I rather go down the road of recording and writing some blogpost or rather spend the time developing the game instead.  Well, once in a while when something isn't just half-finished, but moreover in a prese […]

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Frozensand Games is a Limited company registered in England and Wales. Company Reg No: 10343942