Urban Terror 4.2.021 Release
#21
Posted 17 November 2014 - 04:01 AM
#23
Posted 17 November 2014 - 05:42 PM
CTF game mode and the player with bomb
http://i62.tinypic.com/farns5.jpg
Barbatos, on 15 November 2014 - 11:18 PM, said:
#24
#27
Posted 17 November 2014 - 07:02 PM
garcassgrinder, on 16 November 2014 - 01:03 PM, said:
my suggestion related to the 021 HUD:
http://cgspace.cwsur...es/shot0008.png
OMG !! dude can i get a download link please ?
#28
Posted 17 November 2014 - 07:52 PM
AnisDevil, on 17 November 2014 - 07:02 PM, said:
Download? Have build it on GIMP Bro ;)
It shall only show my idea for the scoreboard that cames up with the new HUD.
But if FS give permission I could try to improve it and with support I may try to implement it.
Cheers
#29
Posted 17 November 2014 - 10:22 PM
Biddle, on 17 November 2014 - 12:53 AM, said:
I actually like the background image we have right now. please don't change the background. :(
Edit for clarification: The casa picture with the blue tent and circle gfx overlay.
This post has been edited by Dark-knight: 18 November 2014 - 04:24 AM
#30
Posted 18 November 2014 - 04:23 AM
redsnappa, on 16 November 2014 - 03:22 AM, said:
We (DragonHeart, Slider and I) tested this extensively on a vanilla 4.2.021 server today and it's working fine. The mostly likely culprit would be an incorrect rcon password.
Nuke would work if the player was standing still and out in the open, but they could move out of the way/be under cover. But I think this is the desired behaviour.
This post has been edited by thelionroars: 18 November 2014 - 04:25 AM