I want to create mines. Any cool advices for that. I first try by creating a jump pad with very hight target and a sound trigger for playing a bomb sound. I then use a trigger hurtin the air to kill the flying player. Is there any other way to do that? with smoke? light flash? real grenade?
Advertisement
blast mine
#3
Posted 24 October 2008 - 12:57 AM
here is my test (*.map), it works fine but the trigger hurt need higher dmg value.
http://laurent.renau...4/mine-test.zip
enjoy
http://laurent.renau...4/mine-test.zip
enjoy
#6
Posted 24 October 2008 - 02:24 PM
Quote
another possible way would be the trigger triggers a platform that is trigger hurt and comes out of the ground and pwnts you..
You can't combine entities. A trigger hurt can't be moved by a platform. I still think the best way to do this is to re-enable rockets and use a shooter rocket entity that shoots right into the ground.
#8
Posted 24 October 2008 - 10:03 PM
Quote
You can't combine entities. A trigger hurt can't be moved by a platform. I still think the best way to do this is to re-enable rockets and use a shooter rocket entity that shoots right into the ground.
f1. i wanted to try that out first time you mentioned it, but never got the chance to because it was removed
#9
Posted 24 October 2008 - 10:31 PM
I did it in a vanilla Q3 CTF map I made many, many moons ago. I had foxholes and lots of other battlefield style stuff in there too. It was hella fun watching people run through there trying to figure out where the trigger areas were and managing to attempt to use them to rocket jump without bouncing themselves into 3-4 other mines!
#10
Posted 25 October 2008 - 04:23 AM
bah! if only i could set a trigger_multiple to trigger a grenade explosion visual effect when triggered would make my version better.
heres what i got:
minetestmap.zip
heres what i got:
minetestmap.zip