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g_gear

#1 Guest_Annihilator

Posted 07 April 2004 - 02:12 AM

I was thinking about this the other day and I thought I post it here for peoples opinions. I think it would be really cool if there was another bit in g_gear so that nades could be seperated from each other. Sometimes it's nice to play pistols and nades without all the hk69 spam.

On a side note, it all crossed my mind that a g_equip would be cool. Have server's without helmets or silencers or whatever.

Anyway, these are just ideas I figured I'd float. I really think another the g_gear bit would be practicle. The g_equip idea is just a dream really.

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Posted 08 April 2004 - 02:45 PM

yeah, and no googles on fog maps :-).
And maybe divide smoke-granates from "normal" nades.

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#3 User is offline   Aarsbuds0r (old) Icon

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Posted 08 April 2004 - 03:38 PM

And divide sr8 from psg... But what you get then is that you need 2 calculators to calculate what you need to set g_gear too :P You would get smt like: 1 + 4 +8 + 64 + 256 + 2048 =P

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Posted 08 April 2004 - 03:40 PM

and?
If SID enable it, I will use prime numbers, if needed, hehehe.
:lol:

#5 Guest_Annihilator

Posted 08 April 2004 - 03:50 PM

Where the heck did 2048 come from?

1+2+4+8+16+32+64+128+256 for you combonation. Still not that hard to do, just basic math. But I don't really think sr8 needs to be seperate from the psg1. Though nades and hk69 seperate would be sweet.

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#6 User is offline   Chris Icon

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Posted 08 April 2004 - 04:53 PM

the best would be 1 value per weapon in particular but i guess we wont see it before ET:UT :>

#7 Guest_Annihilator

Posted 08 April 2004 - 05:58 PM

That, would be a lot of bits. Too many to handle in on variable.

#8 Guest_Annihilator

Posted 10 April 2004 - 06:22 PM

Quote

Where the heck did 2048 come from?

1+2+4+8+16+32+64+128+256 for you combonation. Still not that hard to do, just basic math. But I don't really think sr8 needs to be seperate from the psg1. Though nades and hk69 seperate would be sweet.


I realised last night that I screwed this up and added an extra bit.

Seperate Nades and HK69
1+2+4+8+16+32+64 = 127

Seperate Nades and HK69 & PSG1 and SR8
1+2+4+8+16+32+64+128 = 255

I still think that the snipers are fine, but it would be nice to have the nades seperated.

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Posted 10 April 2004 - 08:25 PM

And separate smoke from the other nades!!!.
Smokers are FPS-Killer.

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#10 Guest_Annihilator

Posted 10 April 2004 - 08:45 PM

meh, we don't need to over complicate this...

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